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Author Topic: OS 10.7.2 - 2.4_dev crash logs  (Read 5031 times)

Offline feenom

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OS 10.7.2 - 2.4_dev crash logs
« on: January 31, 2012, 04:41:58 pm »
figured people could just post them here.
mine attached. ran the macport fix mentioned on another thread.
still not working on my Air.

I should note this was a startup crash. Similar to that described by others. Black Screen with bouncing icon in the dock. Music plays for 10ish seconds before crash producing the output.

Also added the text from a console launch. It just says Floating Point exception 8 as far as I can tell (which is not much). Saw something in the log about failed to initiate full screen GL video blah blah 1024 x 768, so I tried to run it in 1024x768 which accomplished nothing new.
« Last Edit: February 01, 2012, 12:21:00 am by feenom »

Offline Mattn

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Re: OS 10.7.2 - 2.4_dev crash logs
« Reply #1 on: February 12, 2012, 07:41:46 pm »
it looks like you are running an old libsdl version

there was a bug in libsdl http://bugzilla.libsdl.org/show_bug.cgi?id=1215 which was fixed here: http://hg.libsdl.org/SDL/rev/cf638ceb1f2c

using libsdl 1.2.15 should fix that problem

Offline adrianosc

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Re: OS 10.7.2 - 2.4_dev crash logs
« Reply #2 on: March 20, 2012, 04:12:27 pm »
My UFOAI 2.4_dev crashed in Lion 10.7.3 with SDL 1.2.15 after a few hours running.

Error message was:
Assertion failed: (invlistWeapon), function G_ActorGetTUForReactionFire, file src/game/g_actor.c, line 148.

Complete crash report fille attached.

Great game.

Thanks.

Offline parjlarsson

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Re: OS 10.7.2 - 2.4_dev crash logs
« Reply #3 on: April 07, 2012, 04:29:30 am »
Startup crash log attached.

EDIT: Sorry, I'm still on 10.6, planning a move to Windows PC.
« Last Edit: April 07, 2012, 04:34:45 am by parjlarsson »