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Author Topic: Shader Questions...  (Read 5350 times)

Offline Valorin

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Shader Questions...
« on: September 07, 2011, 10:06:23 pm »
When I activate the advanced shaders, the game crashes just after entering a mission. Sometimes it works for some seconds and lags like hell.
My machine is a bit outdated, but i think it should work...

My Computer:
AMD 2800+
2 GB Ram
Win XP Professional

Geforce 6600 GT (128MB AGP Version)


Some advice would be nice. ;)
Thanks.

Offline bayo

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Re: Shader Questions...
« Reply #1 on: September 07, 2011, 11:09:34 pm »
you should paste your log from ufoai about openGL config

Offline Valorin

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Re: Shader Questions...
« Reply #2 on: September 09, 2011, 06:56:58 am »
Where can I find this log?

Offline geever

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Re: Shader Questions...
« Reply #3 on: September 09, 2011, 10:20:40 am »
Where can I find this log?

FAQ
you can attach the log here if it isn't too big.

-geever

Offline Valorin

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Re: Shader Questions...
« Reply #4 on: September 09, 2011, 12:06:27 pm »
I would if I could find it. I guess it's some kind of file stored somewhere when ufo ai crashes or something. I  can't find it. Can you tell me where to look?

Offline geever

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Re: Shader Questions...
« Reply #5 on: September 09, 2011, 12:15:06 pm »
I would if I could find it. I guess it's some kind of file stored somewhere when ufo ai crashes or something. I  can't find it. Can you tell me where to look?

You may need to enable "Show hidden files" option in your file browser.

-geever

Offline Valorin

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Re: Shader Questions...
« Reply #6 on: September 09, 2011, 01:15:09 pm »
It's enabled but still theres no file... I checked the main folder and "base".

Offline H-Hour

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Re: Shader Questions...
« Reply #7 on: September 09, 2011, 09:47:47 pm »
You want the ufoconsole.log file. The location is shown in the FAQ link geever posted.

Offline Valorin

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Re: Shader Questions...
« Reply #8 on: September 13, 2011, 04:11:44 pm »
Found it.
It's to much text to post here. Is there any way to load it up?

Offline H-Hour

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Re: Shader Questions...
« Reply #9 on: September 13, 2011, 08:35:12 pm »

Offline Valorin

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Re: Shader Questions...
« Reply #10 on: September 14, 2011, 11:46:14 am »