project-navigation
Personal tools

Author Topic: Game crash during ennemy move  (Read 2692 times)

Offline YVN

  • Cannon Fodder
  • **
  • Posts: 9
    • View Profile
Game crash during ennemy move
« on: August 11, 2011, 04:59:19 pm »
Process:         ufo [350]
Path:            /Applications/UFOAI.app/Contents/MacOS/ufo
Identifier:      net.sourceforge.UFOAI
Version:         2.4-dev (2.4-dev)
Code Type:       X86-64 (Native)
Parent Process:  launchd [88]

Date/Time:       2011-08-11 16:43:58.853 +0200
OS Version:      Mac OS X 10.6.8 (10K549)

Report Version:  6

Exception Type:  EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Crashed Thread:  0  Dispatch queue: com.apple.main-thread

Application Specific Information:
Assertion failed: (buf->len == 0), function dbuffer_extract, file src/common/dbuffer.c, line 506.

Offline jerikojerk

  • Squad Leader
  • ****
  • Posts: 149
    • View Profile
Re: Game crash during ennemy move
« Reply #1 on: August 11, 2011, 07:34:55 pm »
usually geever request the savegame and the logfile.

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: Game crash during ennemy move
« Reply #2 on: August 11, 2011, 09:11:07 pm »
this won't help in this case - this error is a long time bug which we were not yet able to fix - because we don't know how to reproduce it (and ufoconsole.log is not enough here - savegame does not help for battlescape errors)