Okay, should all maps with a dropship craftdrop tile have rescue zones? As I understand it, soldiers in the rescue zone when a mission is aborted survive and return to base.
However, at least the craftdrop firebird tile in the ufocrash map does not have a rescue zone, since I don't get that message when a soldier enters or leaves the firebird.
Running version ufoai-2.4-dev-1306186842.
------- Loading game.dll -------
not found at '/usr/local/lib'
not found at 'C:\Documents and Settings\Esko\Application Data\UFOAI/2.4-dev/base'
found at './base'
tiles: -ufocrash/uc_ +craft_drop_firebird +craft_crash_fighter +h07 +h01 +d01 +h01 +h05 +h01
pos: -24 -16 0 -24 0 0 0 -16 0 0 0 0 16 8 0 16 0 0 24 -16 0 -24 16 0
tiles: 8
CM_LoadMap: "-ufocrash/uc_ +craft_drop_firebird +craft_crash_fighter +h07 +h01 +d01 +h01 +h05 +h01" "-24 -16 0 -24 0 0 0 -16 0 0 0 0 16 8 0 16 0 0 24 -16 0 -24 16 0"
Rerouted for RMA in 0.0s
checksum for the map '+ufocrash': 2376407783
ufo script checksum 2308402585
-------------------------------------
Connecting to localhost...
==== InitGame ====
Not enough spawn points for team 0
Created AI player (team 0)
Created AI player (team 7)
Used inventory slots after ai spawn: 0
connection attempt from loopback connection
load material file: 'materials/ufocrash.mat'
added light, ambient=0.476837
Starting the game...