Alright, I've finally gotten around to looking at this thing. It's a huge improvement over the old forest map. The hills add a lot of tactical variety to the map and the maps are actually substantially different from a gameplay point of view with each new RMA build. That's really great.
There are several comments in the attached images. I know a lot of these are on tiles that aren't yours, but it would be great if you would go ahead and take responsibility for the whole set and make necessary adjustments across all tiles.
There are also a few things that are going to be very tedious, especially the problem with bushes/foliage that are not currently casting shadows. If you've got the patience, I think you'll find adding lightclip will dramatically improve the overall feel of the map and it will help create the feeling that the foliage models are "rooted" in their environment.
In the meantime, I'm going to work on some of the textures. Some of the trees/foliage are very dark or otherwise don't look great, and I'll try and work out something better for them. This should just slot right in without any work on your end. With your permission, I'd also like to tone down the saturation on the floor texture. Currently I think it's just far too bright yellow/green, and I'd like to make it more earthy. Is that alright? Again, I'd slot it right in so it wouldn't take any more work on your end.
And Kildor is right, it would be great to get this into GIT soon. Then I and others can look at it and make adjustments easily. I could even help out with some of the tedious work. But if you don't have GIT, it means you would have to check before you do any work on the maps and download any new versions. You can do that through a web-based interface. Would that be alright? I'll wait a bit for any latest changes based on the attached images. But then I'll take whatever you send me and put it up.
And again, nice work so far. I know a lot of it is a bit of a grind but it's a great improvement to the RMA.