project-navigation
Personal tools

Author Topic: MULTIPLEER  (Read 3548 times)

Offline noob

  • Rookie
  • ***
  • Posts: 59
  • http://tinyurl.com/68elb57 >>x-com style models<<
    • View Profile
MULTIPLEER
« on: September 22, 2006, 08:49:47 pm »
can i play with my friend in internet?(win32)
we tried to do it but after he created a server i couldnt connect to him(but in reality his ping with my comp is quite good)
it was looking like:
connecting.. connecting.. connecting... nothing happened
and is there some kind of lobby?
or player connects in a midle of game?

or only lan works?

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
MULTIPLEER
« Reply #1 on: September 22, 2006, 10:15:35 pm »
there is currently no lobby - no master server is running - feel free to contribute a root server to run some ;-)

internet play should work as well as lan play. but you should really wait for rc5 - rc4 had some quite annoying bugs that made multiplayer games not work correctly.

Offline noob

  • Rookie
  • ***
  • Posts: 59
  • http://tinyurl.com/68elb57 >>x-com style models<<
    • View Profile
MULTIPLEER
« Reply #2 on: September 22, 2006, 10:32:52 pm »
what do you think about making an option during creation of server:
something like this:
choose game type: lan\internet it will be easy to use this option, not console-commands or something else :)]
because creation of server mm is more lan orientated... so programmers can make split of lan and inet modules (.cpp) (if you already havent this)

HighXplosive

  • Guest
MULTIPLEER
« Reply #3 on: September 23, 2006, 12:55:01 am »
Win32 multiplayer is currently very buggy. Read the other thread about it, somewhere.