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Author Topic: Stuck, trying to play 2.4  (Read 6338 times)

Offline Godmonkey

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Stuck, trying to play 2.4
« on: February 04, 2011, 09:25:48 pm »
Because 2.3 has ample bugs and I figured maybe I can help by playing on 2.4 SVN

But I'm completely lost... well not lost, I know were I'm stuck.

Quote
Easy Way

If you want only last master head as most peoples do, then after installing msysGit first you need open it's shotcut 'Git Bash' and type this:
- git init ufoai
- cd ufoai
- git remote add -t master origin git://ufoai.git.sourceforge.net/gitroot/ufoai/ufoai
- git fetch --depth 1
- git checkout -t origin/master

Done,


I am here...

Quote
now you can use TortoiseGIT for more easy management of all downloaded stuff. Instead you can use Git Clone -> depth 1 and it will download around 32000~ objects, but first way is better.

Any how-tos for using "TortoiseGIT"? I used SVNs for ultima before but this GIT has me confused...

Thanks in advance.
GM

Offline Kemlo

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Re: Stuck, trying to play 2.4
« Reply #1 on: February 04, 2011, 10:26:47 pm »
Honestly, no idea but may I recommend this tool. It makes downloading the source and compiling it almost idiot-proof. (Thanks Muton!).

Offline Godmonkey

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Re: Stuck, trying to play 2.4
« Reply #2 on: February 04, 2011, 11:46:38 pm »
Well even that has me stumped...  I'll F... I mean Mess with it for a bit but I'm close to giving up.

Offline Kemlo

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Re: Stuck, trying to play 2.4
« Reply #3 on: February 05, 2011, 12:41:27 am »
In that case why not try one of the 2.4 builds that Muton has put up over here.

Offline Godmonkey

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Re: Stuck, trying to play 2.4
« Reply #4 on: February 05, 2011, 01:05:24 am »
Thanks Kemlo, but the last post with for a pre-compiled copy is "UFOAI_2-3-Dev_r18915.zip" thats 2.3 from 2008... (am I translating that right?)

Come with me while I figure this out...

Error

Can't find D:\program files\UFOAI\UFOAIwin32BUILDenv\MinGW\bin\git.exe

this is when I point the that GUI you linked to the minGW folder... so do i just place the git.exe in there?

I dunno... lets try... the text/direction box on the right says "I'll try to get the source" and its turned red and black and green and

'Remember I'm typing this as the journey unfolds'

lots of words and its bright green...

more words  compressing objects 79%...

receiving 12%....

seems to be working...

still 12% going to walk the dog. To be continued...

15 or 20 minuets later 13

I really hope this works...

15% and its salmon colored is that normal?

Be back when its 100% probable with more problems, but lets hope not. :)

Offline Kemlo

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Re: Stuck, trying to play 2.4
« Reply #5 on: February 05, 2011, 02:38:14 am »
Thanks Kemlo, but the last post with for a pre-compiled copy is "UFOAI_2-3-Dev_r18915.zip" thats 2.3 from 2008... (am I translating that right?)

Try looking at this post for 2.4-Dev compiled a few weeks ago.

Come with me while I figure this out...

Error

Can't find D:\program files\UFOAI\UFOAIwin32BUILDenv\MinGW\bin\git.exe

this is when I point the that GUI you linked to the minGW folder... so do i just place the git.exe in there?

I dunno... lets try... the text/direction box on the right says "I'll try to get the source" and its turned red and black and green and

'Remember I'm typing this as the journey unfolds'

lots of words and its bright green...

more words  compressing objects 79%...

receiving 12%....

seems to be working...

still 12% going to walk the dog. To be continued...

15 or 20 minuets later 13

I really hope this works...

15% and its salmon colored is that normal?

Be back when its 100% probable with more problems, but lets hope not. :)

First time out you need to point the gui at the relevant programs.
When you run it for the first time it needs to download the source which is several GB so it takes a LONG time (~1 hour on my connection).  In future it will only download the updates to the source so it will be much faster.  And yes, the window changes colour throughout the process flickering away the whole time - I think Muton wanted to try and trigger an epileptic fit in someone !  ;D

There's a full walkthrough to guide you that was linked in the first post from the script thread.
« Last Edit: February 05, 2011, 02:41:05 am by Kemlo »

Offline Godmonkey

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Re: Stuck, trying to play 2.4
« Reply #6 on: February 05, 2011, 04:18:45 pm »
Yea copy/past the git.exe does not work... haha! *FACEPALM* Now that I'm not tired and you sent me that guide I'll get to reading.

Thanks again Kemlo, for your help.

Offline Edi

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Re: Stuck, trying to play 2.4
« Reply #7 on: May 11, 2011, 09:04:40 pm »
Just how many GB is the source at its current?

Because at the great speed of 18 to 100 kBps, it's going to take a goddamn long time to download...

Offline Kemlo

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Re: Stuck, trying to play 2.4
« Reply #8 on: May 11, 2011, 09:19:18 pm »
It's around 4.5 GB.

Offline Edi

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Re: Stuck, trying to play 2.4
« Reply #9 on: May 11, 2011, 09:35:12 pm »
Crap.

Only 10% done so I'll need to leave the computer running all night and the next day too and hope my WLAN doesn't crap out. I used to have the SVN build environment, but when they switched to git, I dropped off. I recently got my interest rekindled, so I figured I should give it a spin, but the initial source download is a pain in the arse.

It's more of a limitation on the server side, since my internet connection is 40 Mbps but I'm only pulling etween 40 and 100 kilobytes per second down.

While we're at it, was it a design decision to boost the initial stats of the soldiers? Right now my starting crews look like supersoldiers from the 2.3 (when you sometimes got people with all stats in the low to high 30s and some high 20s maybe mixed in. Perhaps 2% of the recruits were like that. Now they all are.

Offline Sarin

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Re: Stuck, trying to play 2.4
« Reply #10 on: May 11, 2011, 10:35:20 pm »
Yep, they boosted the initial stats...it is good tho, they at least hit broad side of barn from the beginning. And they do upgrade faster, pick the right soldiers and you can have colonels in team after less than 150 missions....