project-navigation
News
Download
Forum
Contribute
Media
FAQ
About
Contact
Personal tools
Login
Register
Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
New board
Home
Help
Search
Login
Register
UFO:Alien Invasion
»
General
»
Discussion
»
Contribute tutorials
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Contribute tutorials (Read 3061 times)
Shaun_Reapswaal
Rookie
Posts: 14
Contribute tutorials
«
on:
November 22, 2010, 07:56:41 am »
I was checking out the contribute tutorials and I noticed that the tutorials of opengl over there are of opengl 1.0. Atleast one of the links is like that. And we are using opengl 2.0+ right? Then why keep these links to old versions of opengl?
Logged
Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Re: Contribute tutorials
«
Reply #1 on:
November 22, 2010, 08:09:23 am »
because it doesn't really matter that much - one has to understand the principles of opengl first
Logged
Shaun_Reapswaal
Rookie
Posts: 14
Re: Contribute tutorials
«
Reply #2 on:
November 22, 2010, 09:55:55 am »
Are you sure about that mattn? Because if that's the case then I'll start off with opengl 1.5. I just don't wanna do a lot of studying for nothing xD
Logged
bayo
Professional loser
Project Coder
Captain
Posts: 733
Re: Contribute tutorials
«
Reply #3 on:
November 22, 2010, 11:39:59 am »
Yes, he/we are sure. Anyway if you dont know opengl you should start from the beginning, as said mattn.
Logged
Shaun_Reapswaal
Rookie
Posts: 14
Re: Contribute tutorials
«
Reply #4 on:
November 22, 2010, 07:40:25 pm »
Cool... Thanks bayo!
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
UFO:Alien Invasion
»
General
»
Discussion
»
Contribute tutorials