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UFO:Alien Invasion
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compiling UFO AI
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Topic: compiling UFO AI (Read 3292 times)
inquisiteur2
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compiling UFO AI
«
on:
June 02, 2006, 09:46:40 pm »
I am hereby extremely pleased to announce that I am willing to compile the latest version of UFO AI so all fans including me will start enjoying the latest improvements of the game.
Now I have a small question: How can I do that? :shock:
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BTAxis
Administrator
PHALANX Commander
Posts: 2607
compiling UFO AI
«
Reply #1 on:
June 02, 2006, 10:53:30 pm »
You can do it with MSVC, there's a project file for MSVC 2005.
Also, if you don't want to compile the game, there are binaries for several revisions up for download at
http://sourceforge.net/project/showfiles.php?group_id=157793
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Mattn
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PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
compiling UFO AI
«
Reply #2 on:
June 02, 2006, 10:56:05 pm »
you can use dev-cpp, too
there are some more infos about this in the wiki:
http://ufo.myexp.de/wiki/index.php/Coding
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UFO:Alien Invasion
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compiling UFO AI