i would also like to know the answers to the below questions:
I have a couple questions for Bayo to start:
1) We can do horizontal bars for health/etc, but is it possible to do vertical bars as well?
2) Is it possible to insert a button onto the edge of a container, as the attached image shows, and would this break with the existing UI style too much?
3) Is it possible to have a box that collapses when not in use? I'm thinking of the left-hand weapon. If there is no weapon, can you change the size of the box or is this not changable based on such parameters?
1. i dont think so unless there is some hidden property for vertical or there is bar2 class? ( but i assume its really easy to add)
pos "130 21"
size "298 6"
2. why not, you can place the button where ever you want or is it limited by the floor object initial pos,size ?
3. you should be able to disable the whole left panel or at least all of its individual elements?
after checking the appropriate var, where is the question... i assume in the hudinv? or something through ahud? (didnt watched further than the hud class)
another few:
a. is there a more technical documentation of the properties, for exmaple excluderect? ghost? mousefx? etc
b. can i do:
onMouseClick( *floor.bt1@disabled = false
*floor.bt2@disabled = true
EDIT: and last, i tired and going to sleep but a quick thought, all of the controls defined by position size, which makes a squre but we have none square controls, so the capture are determined by the image? so no invisible buttons?