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Offline mikeg

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Question to the Linux users
« on: October 14, 2010, 09:50:54 pm »
Hello,

I tried to load a Linux Savegame in a Windows version. I got this log entries:

Code: [Select]
2010/10/14 21:40:27XML Written to buffer (2743397 Bytes)
2010/10/14 21:40:27ExecuteString: ''
2010/10/14 21:40:27ExecuteString: 'map day +ufocrash craft_crash_bomber'
2010/10/14 21:40:27Set server state to 1
2010/10/14 21:40:27------- Loading game.dll -------
2010/10/14 21:40:27not found at '/usr/local/lib'
2010/10/14 21:40:27Failed loading /usr/local/lib/game.dll: Das angegebene Modul wurde nicht gefunden.

2010/10/14 21:40:27not found at 'C:\Users\Maik\AppData\Roaming\UFOAI/2.4-dev/base'
2010/10/14 21:40:27Failed loading C:\Users\Maik\AppData\Roaming\UFOAI/2.4-dev/base/game.dll: Das angegebene Modul wurde nicht gefunden.

2010/10/14 21:40:27found at './base'
2010/10/14 21:40:27==== InitGame ====
2010/10/14 21:40:27SpawnServer: +ufocrash

Because it is a Savegame from 2.3 I will not think much about it. But: Has anyone a savegame from Linux for me to test this in 2.4-dev? I want to know, whether it is possible or not to load Linux saves in Windows. If this not possible, I will write a feature request or fix this by myself. I think it should be possible to provide a good debugging opportunity.

Best regards

Offline geever

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Re: Question to the Linux users
« Reply #1 on: October 15, 2010, 12:22:29 am »
I tried to load a Linux Savegame in a Windows version. I got this log entries:

Because it is a Savegame from 2.3 I will not think much about it. But: Has anyone a savegame from Linux for me to test this in 2.4-dev? I want to know, whether it is possible or not to load Linux saves in Windows. If this not possible, I will write a feature request or fix this by myself. I think it should be possible to provide a good debugging opportunity.

Hello,

Saves are NOT OS/Arch dependent. 2.3 saves will hovewer probably not be compatible with 2.4. BUT:
Here the problem - if I guess from German (which I don't know at all) well - is you don't have game.dll or at least the game cannot find it!

-geever

Offline Mattn

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Re: Question to the Linux users
« Reply #2 on: October 15, 2010, 07:30:09 am »
he has - "found at ./base"

Offline mikeg

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Re: Question to the Linux users
« Reply #3 on: October 16, 2010, 12:28:55 pm »
So you think its basically a 2.3 => 2.4 problem?

Finally, I ask me, why its not possible to load 2.3 in 2.4-dev. What do you think about an importing method?

Has anyone a 2.4 Linux save game to add on this thread, please?

Offline geever

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Re: Question to the Linux users
« Reply #4 on: October 16, 2010, 10:00:33 pm »
So you think its basically a 2.3 => 2.4 problem?

Hmm? What is your problem? The text you copied into your first post has nothing to do with savegames at all!!

-geever

Offline mikeg

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Re: Question to the Linux users
« Reply #5 on: October 17, 2010, 11:58:26 am »
You are right, it has nothing to do with it. It was just some q&a thinking. You told already, that it works, to load linux savegames in windows.

I thought, it could be the case, that there is a problem, because if I load my own windows savegame, I do not have such entries in log.

Anyways, topic closed.