Hi,
I have compiled ufoai-2.3 for PPC on my late 2005 G5 (dual core pciE model) and it seems to work fine in skirmish and campaign
mode, to the point where I wanted to upload it somewhere so those people who can't get it running would have one to play with, but
I have reached one show-stopper I am hoping to get help with.
For now, I will just explain the problem and then dump some logs later when I am back on the console, but the problem
occurs when saving the game to any of the Campaign save slots. The console reports that the file is created and then
corrupted. I tried looking at the files uncompressed and they look like they have a full <xml> tagset with nothing
seemingly missing but the game reports that the header on these files is corrupted.
When I save the game into different slots without quitting, it seems to load them although the text field for the
slot is not displayed properly until you click the mouse. Quitting then never allows the save files to be accessed
again. Also, the files seemingly get generated at different lengths, so I am not sure if that is correct or not.
It is almost like the file is being opened but never properly let go or closed or something, but a look
at the cp_save.c doesn't elicit any clues. I am hoping that someone has a fix because everything
else is working fine. When I try to compile 2.4-dev it will make, but runs like a hairy goat and
doesn't appear to like my G5 yet at all..... ...so I am hoping to get this final 2.3 problem sorted!
Cheers....