General > Discussion
Worker Disassembly
timewastr:
First I want to say good job! I've played for hours now and would like to know more about ufo disassembly. Seems like it takes forever and nothing gets accomplished, i've found through the search feature that i may need to build anti matter strorage and i still can't figure out if all my workers are working on disassembly or how to assign more or any other ways to speed it up. I realize that you can assign more workers if you build more workshops. Your help is greatly appreciated.
geever:
--- Quote from: timewastr on August 20, 2010, 11:17:41 pm ---First I want to say good job! I've played for hours now and would like to know more about ufo disassembly. Seems like it takes forever and nothing gets accomplished, i've found through the search feature that i may need to build anti matter strorage and i still can't figure out if all my workers are working on disassembly or how to assign more or any other ways to speed it up. Your help is greatly appreciated.
--- End quote ---
The production works in queues. Every worker (that can - workshopspace) on a base work on the first item on the list.
To gather antimatter you need AM storage fully operational on the base you disassemble (by the time disassembly finishes). However you can only gather antimatter from non-damaged UFOs.
In 2.3 disassembly is quite slow. We have revised these disassembly-times recently.
-geever
timewastr:
--- Quote from: geever on August 20, 2010, 11:42:26 pm ---The production works in queues. Every worker (that can - workshopspace) on a base work on the first item on the list.
To gather antimatter you need AM storage fully operational on the base you disassemble (by the time disassembly finishes). However you can only gather antimatter from non-damaged UFOs.
In 2.3 disassembly is quite slow. We have revised these disassembly-times recently.
-geever
--- End quote ---
ty for the reply, though i have been a pc gamer since about the time XCOM UFO defence was released i am still a bottom feeder consumer and as far as modifying games goes i am a total noob so my best bet is to probably wait for 2.4 By bottom feeder consumer i mean i play games but don't really modify games with fan made patches or any simple chnages or fixes, i'm just too ignorant and its hard to teach an old dog like me new tricks.
Murphy:
I too am finding the disassembly times painstakingly slow, I have now reached a point in my campaign where I have ran out of things to research in till I can disassemble a UFO which is taking 600+ hours with 40 workers and 4 workshops. I was wondering if there is any hotfix patch available to download? or will I have to to install the latest Dev version?
Also Hi btw, first time poster, long time follower!
Cheers,
Murphy
Thrashard96:
hi, actually you can just change the aircraftmanagement.ufo file and that's it!
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