General > Discussion
Weapon Ideas?
Moddan:
That's why I'd like to see some alien or alien armor that is immune to laser damage. It could deflect the laser beams to a random direction(or fitting angle) for bonus points. This would force players to have a weapon mix in their team.
Precisionist:
I miss the man-portable guided missile launcher from the X-Com games. Got a bit overpowered if you equipped too many of them, but damn were they fun to fire.
geever:
--- Quote from: Precisionist on October 09, 2010, 03:38:57 am ---I miss the man-portable guided missile launcher from the X-Com games. Got a bit overpowered if you equipped too many of them, but damn were they fun to fire.
--- End quote ---
There will be no guided missile launcher in UFO:AI.
-geever
Lew Yard:
--- Quote from: Moddan on October 08, 2010, 10:38:39 am ---That's why I'd like to see some alien or alien armor that is immune to laser damage. It could deflect the laser beams to a random direction(or fitting angle) for bonus points. This would force players to have a weapon mix in their team.
--- End quote ---
Moddable. Just make alien armors give higher damage reduction to the laser damage types. It's an absolute reduction (subtraction), not relative.
Navigation
[0] Message Index
[*] Previous page
Go to full version