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Weapon Ideas?

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Moddan:
That's why I'd like to see some alien or alien armor that is immune to laser damage. It could deflect the laser beams to a random direction(or fitting angle) for bonus points. This would force players to have a weapon mix in their team.

Precisionist:
I miss the man-portable guided missile launcher from the X-Com games.  Got a bit overpowered if you equipped too many of them, but damn were they fun to fire.

geever:

--- Quote from: Precisionist on October 09, 2010, 03:38:57 am ---I miss the man-portable guided missile launcher from the X-Com games.  Got a bit overpowered if you equipped too many of them, but damn were they fun to fire.

--- End quote ---

There will be no guided missile launcher in UFO:AI.

-geever

Lew Yard:

--- Quote from: Moddan on October 08, 2010, 10:38:39 am ---That's why I'd like to see some alien or alien armor that is immune to laser damage. It could deflect the laser beams to a random direction(or fitting angle) for bonus points. This would force players to have a weapon mix in their team.

--- End quote ---

Moddable.  Just make alien armors give higher damage reduction to the laser damage types.   It's an absolute reduction (subtraction), not relative.

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