General > Discussion
Weapon Ideas?
WhiteFang:
I was playing a company remake of X-COM which was... OK, but UFO:AI is much better thought out, anyway somethings I did like that can be used in UFO:AI
is some of the weapons. They had put in some new types of grenades and rockets. Examples: Proximity Plasma Grenades, Chemical Grenades, Chemical Spray, Plasma Rockets, Stun Rockets are just to name a few. I think it will they will give more charter to UFO:AI.
Any thoughts on this?
Sarin:
There's been a long talk about weapon ideas already, and most of what you said has already been proposed.
Read first, post second.
WhiteFang:
Well I must apologize for this post then.
WhiteFang:
Well I might as well move on to a different topic. A big one I think should be discussed
is war tactics. You are at war with the aliens.
Some of my thoughts on this are:
The aliens catches some of your soldiers and interrogate them on where your base is.
When a ship crash lands some of the aliens try to destroy useful information or equipment on board.
Alien is about to be taken by your soldiers to is commits suicide.
Sarin:
Well, sometimes realism isn't so good thing. If this was real, there would be no crash recovery missions-even if a craft could survive impact at velocities nearing speed of sound, crew would be reduced to red jello on front window. PHALANX base would likely be nuked after discovery, and so on...all you propose here would jsut add frustrating "realistic" elements to game.
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