I am sorry. I did not know that stars are not allowed in the text & would f*ck up translations. I always work with the English version of the game, because afaik many of the other translations are not finished anyway.
bayo thank you for correcting this.
Yesterday I uploaded a quick patch already to bring some of the new green shades to the other menus already, so I think the look is more or less consistent now throughout the menus.
I would have no problem, would even appreciate it, if someone else continues work on tooltips & menus, but I really think they deserve an upgrade
Afair not much has changed optically since v2.2 and 2008 (!) & this is exactly what the player starting 2.3 will notice first. We could improve lots of things regarding the menus:
1. New additional fonts could replace the old one & bring some variety to the menus, I do not know yet what the ufo scripts exactly support & where the boarders are, but there are tools, which one can use to create awesome looking fonts with many colors for example. We could self-design our fonts for UFO:AI !
2. All the icons & boxes could need some graphic upgrades too.
3. We should think about some other resolution, or some new system, which presents our menus sharp, no matter which resolution the game is running on.
4. I want to see new background pictures (lostwon, optionsbg, other) & a new loading picture, maybe we could even use the 3d engine of the game to present all the menus, imho this should be possible @ least all the code is already loaded (caching of models ?!) like can be seen when clicking on credits.
5. The other menus are presented in a very logic & intuitive way, so imho those do not need many changes, I just want to add 1 pop-up to prevent players from unintentionally exiting the campaign. Also tooltips for all the other buttons should be made imho, but I am NOT volunteering for that one.
I will stop my work on the menus (execept that I will code this one missing pop-up in the near future), feel free to implement some of those ideas or not. Maybe we could agree on a concept for the HUDs & the menus in the near future. I think that would be great.
I am sorry again if I stepped on someone's toes by tuning the options menu.