Many are graphic settings it in this game and I confess I have no idea what the best quality and ensuring the best performance.
Therefore, the request can someone explain briefly what settings improve the quality and what the performance / power?
I click on list all settings:
Resolution: Actually, clearly, the higher the better quality and less performance.
Texture resolution: Also easy to understand the configuration options are self explanatory.
Lightmap block size: from small to large, but which setting provides the best quality?
Anisotropic Filtering: clear, more equal better Qualiät.
Full cost: a little power.
Texture compression?
Show FPS: no impact.
Texturdetailierungsgrad?
Isometric: I never quite understood how and whether the effect only in the Geoscape.
Shadd GLSL?
Real-time lighting costs: power, illuminating textures.
Weather has cost: performance.
Vertex Buffer?
Multisampling buffer?
Swap interval:?
Gamma impact: None.
Contrast impact: None.
Brightness impact: None.
Lightmap size: what is it?
stretch picture to 4:3 ratio impacts: No?
Enable post-processing shader effects: Cool effects, cost performance.
EDIT:
GLSL shaders leads me to the earth is transparent.