project-navigation
Personal tools

Author Topic: strange water wave effects on land in r29508  (Read 4187 times)

Offline Duke

  • Administrator
  • PHALANX veteran
  • *****
  • Posts: 1037
    • View Profile
strange water wave effects on land in r29508
« on: April 21, 2010, 10:06:01 pm »
See screeny.
Anyone else experiencing that?

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: strange water wave effects on land in r29508
« Reply #1 on: April 21, 2010, 10:44:14 pm »
yes, me - set r_postprocess to 0 - this must be a bug in the bloom shaders/code - i wasn't able to tackle it down yet.

Offline Duke

  • Administrator
  • PHALANX veteran
  • *****
  • Posts: 1037
    • View Profile
Re: strange water wave effects on land in r29508
« Reply #2 on: April 21, 2010, 11:56:22 pm »
Glad to hear that. I'm always happy if it's not 'just me' ;)
Take your time...

Offline Duke

  • Administrator
  • PHALANX veteran
  • *****
  • Posts: 1037
    • View Profile
Re: strange water wave effects on land in r29508
« Reply #3 on: April 22, 2010, 09:45:00 pm »
Is r29512 supposed to fix the above prob ?
If so, it doesn't :(

Offline MCR

  • PHALANX veteran
  • ******
  • Posts: 1244
    • View Profile
Re: strange water wave effects on land in r29508
« Reply #4 on: April 22, 2010, 10:44:25 pm »
Is this the XVI Overlay ?  :-[ :-X

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: strange water wave effects on land in r29508
« Reply #5 on: April 22, 2010, 10:57:26 pm »
duke, please retry with latest revision

Offline Duke

  • Administrator
  • PHALANX veteran
  • *****
  • Posts: 1037
    • View Profile
Re: strange water wave effects on land in r29508
« Reply #6 on: April 23, 2010, 08:17:07 pm »
r29526 has it fixed, thx.