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Author Topic: Android port  (Read 2352 times)

Offline SleighBoy

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Android port
« on: April 20, 2010, 08:31:28 am »
Has anyone attempted to compile UFO:AI using Android's NDK?

Offline bayo

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Re: Android port
« Reply #1 on: April 20, 2010, 09:39:07 am »
I dont think. Anyway, the screen resolution is a really bigger gap than the compilation itself.