Around the 3rd or 4th time, they should begin to expect the counter attack :p And the ship is (presumably) a valuable resource, so saving it makes a lot of sense.
yes, but that makes it almost impossible to capture alien ship for x-com slow advancing tactics players and rookies in all x-com games. As most prob. aliens are not stupid enough to build pilot room(control room) next to exit. Most likly u just have to kill the engineer(s) on first or second floor as they control the ships engine. If u do there is a big % that ship can't fly awey? that kinda opion should be at least on first 5-10 missions... Also it sounds kinda weird that ur mens can escape(or fly) awey with alien UFO?
It would mean a change of playing style. You need to draw the aliens fire, you need to provide the covering fire and so forth. This behaviour is anyways not very different from today... the aliens seems to hit whoever is the easiest target, which seems to be the civilians 9 of of 10 (no surprise)
Also, as the aliens fall back in face of adversary (in my proposal), just advancing would protect the civilians to some degree.
Still if aliens only shoot civilians, many first time players(of ufo:ai) will get VERY VERY low score.... IMO it(the alien attacking target) should be one of difficulty settings thingy...
Part of my goal is to change the "don't charge. Ever. Just wait them out" strategy from being the only sane choice in any situation (as it is now) to be one of several strategies, depending on your goals. New != bad Smile
True reaction shooters are the problem still the misson can't be: rush, rush, rush, soldier died, rush.... aso. There should be enough time to reach to ufo(and conquer it) by advancing enough slowly.
Around the 3rd or 4th time, they should begin to expect the counter attack :p And the ship is (presumably) a valuable resource, so saving it makes a lot of sense.
True, but again it's no fun to play few(good) turns and then see that UFO just escapes.....
It would mean a change of playing style. You need to draw the aliens fire, you need to provide the covering fire and so forth. This behaviour is anyways not very different from today... the aliens seems to hit whoever is the easiest target, which seems to be the civilians 9 of of 10 (no surprise)
Also, as the aliens fall back in face of adversary (in my proposal), just advancing would protect the civilians to some degree.
1.That would require higer AI for civilians as they (least in x-com) had no idea what do to.
2. just advancing with small squad is NOT a simple thing...
3. good idea but then aliens should try to fight against u for a while cuz ITS no fun when ship only escapes where ever u do better....
Rushing the ship would be hard, yes, but maybe worth it in the later stages? In XCom, after you had researched most things, the game was easy, bordering on boring. All the interesting battles were in the beginning, with the later one tending to be about getting some resources (the fuel, I forget the name). But with these changes , these missions could be a challenge again. The deaths would still be possible, but with your new, hardened soldiers with much better armour, with tanks and whatnot, this can minimized this if done intelligently.
Fuel was in x-com ufo elerium and 3 number 118 maybe? in tftd something with Z
yes again i tell u they should be leaving ASAP. at least in first missions...
1. Early. Appear at terror sites, Try to kill an alien or 2, but mainly, just drive the aliens off.
actually first alien should be weak and stupid so u could kill 'em or scare them all.
2. Midgame. Protect the civilians to help protect your income.
yeah that sounds good... but aliens should leave faster and more often leaving cople of suiciders behind?
3. Late: Try to capture the UFOs. Avoid civilian casualties if possible.
Yeah aliens but up a terrible fight, use terror units, kill and ?plunder? like fire.... Aliens ships more defended. Killing only engineers in machin room si not enough u must kill least some aliens in control room and some in other rooms? (back up engineers?)
And How about then inside ufo fight mission? For example:
U killed aroudn 3 out of 12 aliens in town 3 aliens retreated to ufo while 6 were left behind in ufo there is/are also around 6 aliens?
U managed to get inside ufo with 4 mens out of ur 10. Ufo escaped. U get opions A) Let the units in ufo capture ufo or B)let them escape with parachute?.
if u choose A) u must kill 6 alive aliens on ground (or escape from city)
And then u get mission on board of flying ufo. Ur mission is to disable ufo or elimnate all units in ufo. If u manage do to that ufo slowly crash lands(thx to the alien anti crash ssytem or something?). To escape u must bring ur mens near exits of ufo and let them parachute out?
if u manage to do that u get the ufo
IF us choose B) ur mens will appear outside of UFO and u continue fight on gorund with all mens?
Isn't it a tad strange that the aliens can produce ships that can go between stars, but not a soldier who can make a decent guerrilla attack? At least, I'd include a squad commander on the ship (that stays there) that could make the decision to fall back as appropriate.
well werent one alien type only a battling slave(produced in breeding pits)? so they should be pretty stupid...
Squad commander eh? how about when u kill enough aliens he (commander) gives command to retreat . If u kill mroe aliens he will panic and give command to flee? thats where the onboard mission comes in play?
I agree this is silly. I don't understand why the aliens just doesn't bomb a few major cities. Any good ideas? Maybe a mission idea? Shoot down UFO before they bomb you?
Most likly aliens thec. has no bombs, they only got super beam weapons.
aliens and human are not the same... They can be even plants actually...
but why don't they shoot citys with onboard cannons? I have no idea...
It does rather depend on the aliens trying to get away at some point Smile If all the aliens are dead, the UFO could just be towed to the nearest base. Or driving in on a truck or something.
If all aliens are dead the UFO is towed to nearest base by military, so its not a problem of phalanx..... weird.... should there come like aliens ship recapture mission? (aliens drop few units to recapture ship) u have to choises leave the ship and hope that military manages to win or help 'em. Military units would have weak weapons and around 45-60% %to win. If u decide to help them u can see military units around UFO to helping u with cover fire?
Sounds cool to me. Suicide backup troops sounds very alien-like to me, as the "only aliens that came with this ship are allowed back". Even sounds like a good alien strategy... 5 suicide troops attack and check the humans while we abduct this delightfully soft human over here....
actually they are not ment as suiciders they are ment as alien support (back-up) force. The smaller ships for example land on top of buildings (that have stairs to get down) and try to get down or snipe from windows? if they see that the mission is failing and they all are alive they can flee. BUT if even one of them is dead they can't as there is not enough mens to lead the ufo. Also yeah mens who are droped by ufo are back-up(suiciders) and they will try to leave with the main ufo.
Then it could trigger landing mission if main ufo escapes it needs to give some mens back too other ufo as it has not enough alien support systems for that many aliens....
Also its less likely that aliens come to big cityes to steal civilians. Most prob they come for certain VIP (for example president or gas company director or why not the school headmaster(my luckyest day
)? or to kill civs cuz they need the goverment pacts...
I think this is already part of the difficulty setting... the higher, the higher tendency to duck behind stuff. I like the idea that on the higher difficulty levels, there are no stupid aliens Smile
me too!!!!!
Don't worry. The best I can do is promise that all the words I've typed are correct for some English word. Is there still any browser out there that doesn't have a as-you-type spell checker built in? My words here turn a delightful red if I mistype
Is "tad" a english word? and i use firefox but i don't have many extra thingys dld...
also I think that I am weird but i haven't actually played UFO:ai cuz my SLOW, SLOWER, SLOWEST ............... internet..... once i get better one i will try to dl it
I know i am a weirdo AND I LOVE IT!
so sorry if i make any mistakes about the ai of game.... LOL