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I was wondering about missing files because the UFOconsole said that some of the alien ship-related files were size 0. And maybe lack of data for a ship was what is causing my game to crash when it has to show a ship.
2010/02/28 12:19:20 Campaign data loaded - size 4467040 bytes2010/02/28 12:19:20 ...techs: 2052010/02/28 12:19:20 ...buildings: 232010/02/28 12:19:20 ...ranks: 162010/02/28 12:19:20 ...nations: 82010/02/28 12:19:20 ...cities: 4572010/02/28 12:19:20 2010/02/28 12:19:29 Sanity check for script data2010/02/28 12:19:29 ...buildings ok2010/02/28 12:19:29 ...tech ok2010/02/28 12:19:29 ...aircraft ok2010/02/28 12:19:29 CP_ItemsSanityCheck: Item craft_ufo_scout has zero size set.2010/02/28 12:19:29 CP_ItemsSanityCheck: Item craft_ufo_fighter has zero size set.2010/02/28 12:19:29 CP_ItemsSanityCheck: Item craft_ufo_harvester has zero size set.2010/02/28 12:19:29 CP_ItemsSanityCheck: Item craft_ufo_bomber has zero size set.2010/02/28 12:19:29 CP_ItemsSanityCheck: Item craft_ufo_ripper has zero size set.2010/02/28 12:19:29 CP_ItemsSanityCheck: Item craft_ufo_mothership has zero size set.2010/02/28 12:19:29 CP_ItemsSanityCheck: Item craft_ufo_gunboat has zero size set.2010/02/28 12:19:29 CP_ItemsSanityCheck: Item craft_ufo_corrupter has zero size set.2010/02/28 12:19:29 CP_ItemsSanityCheck: Item craft_ufo_carrier has zero size set.2010/02/28 12:19:29 CP_ItemsSanityCheck: Item craft_ufo_supply has zero size set.2010/02/28 12:19:29 ...items failed2010/02/28 12:19:29 ...items ok2010/02/28 12:19:29 NAT_ScriptSanityCheck Errors: 02010/02/28 12:19:29 ...nations ok
geever, I think ovvidc was talking about this from the console log:I don't think that means that the file size is zero, but I don't really know what it means. I recognize it from my own console log, but it never seemed to cause any problems so I mostly ignored it.
2010/03/04 19:35:23 -------------------------------------2010/03/04 19:35:23 Connecting to localhost...2010/03/04 19:35:23 connection attempt from loopback connection2010/03/04 19:35:23 load material file: 'materials/farm.mat'2010/03/04 19:35:30 Starting the game...2010/03/04 19:35:30 smlacc has joined team 12010/03/04 19:35:30 music change to MarineFireFight (from PsymongN5)2010/03/04 19:35:31 M_Start: Could not load music: 'music/MarineFireFight' (Failed loading /opt/local/lib/libvorbisfile.dylib: dlopen(/opt/local/lib/libvorbisfile.dylib, 2): image not found)2010/03/04 19:35:31 music change to Marine01 (from MarineFireFight)2010/03/04 19:35:31 M_Start: Could not load music: 'music/Marine01' (Failed loading /opt/local/lib/libvorbisfile.dylib: dlopen(/opt/local/lib/libvorbisfile.dylib, 2): image not found)2010/03/04 19:35:33 (player 0) It's team 1's round2010/03/04 19:35:33 smlacc has taken control over team 1.2010/03/04 19:35:34 MN_ExecuteSetAction: node "root.team_selection.bt_actor8@disabled" doesn't exist (source: hud.huddeselect)2010/03/04 19:35:34 MN_ExecuteSetAction: node "root.team_selection.bt_actor8@disabled" doesn't exist (source: hud.huddeselect)2010/03/04 19:35:34 ********************2010/03/04 19:35:34 ERROR: Unknown model type in R_DrawEntities entity chain: 02010/03/04 19:35:34 ********************2010/03/04 19:35:34 Shutdown server: Server crashed.2010/03/04 19:35:34 ==== ShutdownGame ====2010/03/04 19:35:34 music change to karlmacklin_geoscape (from Marine01)2010/03/04 19:35:34 ********************2010/03/04 19:35:34 ERROR: Texture is already freed and no longer uploaded, texnum is invalid for model models/geoscape/base.md22010/03/04 19:35:34 ********************2010/03/04 19:35:34 music change to van_geoscape (from karlmacklin_geoscape)2010/03/04 19:35:34 ********************