Hiho!
In the stable version, it was like that:
An enemy comes into sight during their round. The game scrolls right there, so that I can see where it is. Then it starts shooting and the screen follows the shot right up to the targetted soldier.
In the developing version (ver26236), I often can't see where the alien appears because the screen doesn't focus on their position. The shots are not followed be the "camera" as well, instead I often end up with the camera fixed on a place at the very edge of the map where I can see nothing of the actual battle.
This makes it really hard to fight effectively, even to find out, whether one of my soldiers was hit and who was hit.
Funny thing: Alien reaction fire seems to be traced correctly.
Andy