Hey folks -
Important info first:
SVN (via Macports) trunk, revision 25988, compiled by me
also used the contrib/scripts/map-get upgrade script before compiling the maps
OS X 10.5.8
Macbook 2.16 Ghz Intel Core 2 Duo
Chipset Model: GMA 950
Type: Display
Bus: Built-In
VRAM (Total): 64 MB of Shared System Memory
I don't know what architecture my system uses, I'm a bit new to this . . . how would i find out that info?
The bug:
After loading a tactical/battlescape map, the screen shows the GUI, but no map, just black in the middle, and then the game crashes to desktop. On my Terminal, which I have running the background, I receive the following error message:
Error: Received signal 11.
The bug is reproducible - I've both started new games, with bases in different parts of the world, and the game crashes no matter which map is loaded. I've also loaded a saved game from immediately before the aircraft reaches the crash/landing/terror site, and the game crashes then as well, always with the same error message.
Of course, it could be that since I'm new to the whole SVN-ing / compiling process, I might have made a mistake somewhere - if that's the case, if someone could point me in the right direction, I'd be much obliged.