UFO:Alien Invasion

Archive => Bugs prior to release 2.3 => Topic started by: sandrock on September 03, 2009, 07:17:29 am

Title: Game Crash on Tactical Map - Error: Received signal 11. - Rev 25988
Post by: sandrock on September 03, 2009, 07:17:29 am
Hey folks -

Important info first:
SVN (via Macports) trunk, revision 25988, compiled by me
also used the contrib/scripts/map-get upgrade script before compiling the maps

OS X 10.5.8
Macbook 2.16 Ghz Intel Core 2 Duo

  Chipset Model:   GMA 950
  Type:   Display
  Bus:   Built-In
  VRAM (Total):   64 MB of Shared System Memory

I don't know what architecture my system uses, I'm a bit new to this . . . how would i find out that info?

The bug:
After loading a tactical/battlescape map, the screen shows the GUI, but no map, just black in the middle, and then the game crashes to desktop. On my Terminal, which I have running the background, I receive the following error message:
Error: Received signal 11.

The bug is reproducible - I've both started new games, with bases in different parts of the world, and the game crashes no matter which map is loaded. I've also loaded a saved game from immediately before the aircraft reaches the crash/landing/terror site, and the game crashes then as well, always with the same error message.

Of course, it could be that since I'm new to the whole SVN-ing / compiling process, I might have made a mistake somewhere - if that's the case, if someone could point me in the right direction, I'd be much obliged.
Title: Re: Game Crash on Tactical Map - Error: Received signal 11. - Rev 25988
Post by: geever on September 03, 2009, 11:36:15 am
Please reproduce it in a debugger (gdb) and show us a backtrace (bt full).

More info about debugging on the wiki (http://ufoai.ninex.info/wiki/index.php/Debugging).

-geever