project-navigation
Personal tools

Author Topic: (Link) New CodeBlocks Package Download  (Read 17283 times)

Offline Destructavator

  • Combination Multiple Specialty Developer
  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1908
  • Creater of Scorchcrafter, knows the zarakites...
    • View Profile
(Link) New CodeBlocks Package Download
« on: August 23, 2009, 03:48:42 pm »
http://destructavator.com/92dl/Codeblocks.zip

(Approx. ~80MB in size)

This includes the OpenAL library, which is needed to compile radiant.

odie

  • Guest
Re: (Link) New CodeBlocks Package Download
« Reply #1 on: August 25, 2009, 11:08:51 am »
http://destructavator.com/92dl/Codeblocks.zip

(Approx. ~80MB in size)

This includes the OpenAL library, which is needed to compile radiant.

Hi Destructavator,

Just want to let u know that it works for me now. :D AFAIK, i added nothing to the directory....

I ma porting it home and making a fresh install onto my home lappy, with reference to an external harddisk to make it portable. HeHe. Let u know if it can be done, and if anything else is lacking. Hehe.

Offline Duke

  • Administrator
  • PHALANX veteran
  • *****
  • Posts: 1037
    • View Profile
Re: (Link) New CodeBlocks Package Download
« Reply #2 on: September 06, 2009, 12:26:09 pm »
I tried the zip, and it works better.
But I'm getting linker errors when building radiant, starting with
...undefined reference to _imp__alcOpenDevice...
Guess I have to add some dir to the library search.
Which one ?

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: (Link) New CodeBlocks Package Download
« Reply #3 on: September 06, 2009, 12:49:17 pm »
which target did you build? windows or windows_debug? the openal linker flags were missing in windows - they were only set in windows_debug - but that is fixed now (r26058)

Offline Duke

  • Administrator
  • PHALANX veteran
  • *****
  • Posts: 1037
    • View Profile
Re: (Link) New CodeBlocks Package Download
« Reply #4 on: September 06, 2009, 08:55:26 pm »
Yes, I built the windows exe.
Yes, that error is gone as of R26079. We're getting close ;)

Now I get (on both windows and debug):
Code: [Select]
WARNING: Can't read file's timestamp: C:\UFO\src\tools\radiant\selection\BestPoint.cpp
WARNING: Can't read file's timestamp: C:\UFO\src\tools\radiant\selection\Intersection.cpp
WARNING: Can't read file's timestamp: C:\UFO\src\tools\radiant\selection\Manipulatables.cpp
WARNING: Can't read file's timestamp: C:\UFO\src\tools\radiant\selection\Manipulators.cpp
Linking executable: ..\..\radiant\uforadiant.exe
mingw32-g++.exe: .objs\radiant\src\tools\radiant\selection\BestPoint.o: No such file or directory
mingw32-g++.exe: .objs\radiant\src\tools\radiant\selection\Intersection.o: No such file or directory
mingw32-g++.exe: .objs\radiant\src\tools\radiant\selection\Manipulatables.o: No such file or directory
mingw32-g++.exe: .objs\radiant\src\tools\radiant\selection\Manipulators.o: No such file or directory

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: (Link) New CodeBlocks Package Download
« Reply #5 on: September 07, 2009, 06:27:25 pm »
please retry with latest trunk revision

Offline Duke

  • Administrator
  • PHALANX veteran
  • *****
  • Posts: 1037
    • View Profile
Re: (Link) New CodeBlocks Package Download
« Reply #6 on: September 07, 2009, 08:11:01 pm »
It's working now, thanks :)

Shouldn't we put up Destructavator's zip now as the official codeblocks.zip in the wiki ?

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: (Link) New CodeBlocks Package Download
« Reply #7 on: September 08, 2009, 07:25:46 am »
is there a difference to my version?

Offline Duke

  • Administrator
  • PHALANX veteran
  • *****
  • Posts: 1037
    • View Profile
Re: (Link) New CodeBlocks Package Download
« Reply #8 on: September 08, 2009, 11:10:34 am »
I took the zip from the wiki some four days ago and still got those "missing alc.h" errors.
So unless you changed it meanwhile, yes, there is a difference.

May I also repeat my suggestion to give that zip some sort of versioning ?
If it is too inconvenient for you to change the filename every time, what about a file named Version_1.x.txt in the CB root ?

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: (Link) New CodeBlocks Package Download
« Reply #9 on: September 08, 2009, 12:44:03 pm »
that would be doable - btw. i was refering to mattn.ninex.info c::b package

Offline Destructavator

  • Combination Multiple Specialty Developer
  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1908
  • Creater of Scorchcrafter, knows the zarakites...
    • View Profile
Re: (Link) New CodeBlocks Package Download
« Reply #10 on: September 08, 2009, 02:46:48 pm »
that would be doable - btw. i was refering to mattn.ninex.info c::b package

I think that is the current version in the wiki - I just checked the wiki and the hyperlink there for codeblocks is:

http://mattn.ninex.info/download/codeblocks.zip

...Or did I misunderstand?

If you want to grab the version I built, you're more than welcome to use that or change the link in the wiki to it - but please let me know if you plan to link directly to it where it is so I don't accidentally delete it when I clean out my website from time to time.

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: (Link) New CodeBlocks Package Download
« Reply #11 on: September 13, 2009, 09:13:22 pm »
you will need a new c::b package version to compile uforadiant - there is a new dependency. the codeblocks.sh script is already updated. but a new package it not yet available.

Offline Destructavator

  • Combination Multiple Specialty Developer
  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1908
  • Creater of Scorchcrafter, knows the zarakites...
    • View Profile
Re: (Link) New CodeBlocks Package Download
« Reply #12 on: September 13, 2009, 09:53:38 pm »
I just updated my SVN working copy - the new script works, everything downloaded and created the new package OK.

I'll test the new package (compiling the game and UFORadiant), and if it works I'll upload it (the new CodeBlocks package) shortly.

If all goes well I should have a link to the new CB package in ~1 hour or so.

Offline Destructavator

  • Combination Multiple Specialty Developer
  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1908
  • Creater of Scorchcrafter, knows the zarakites...
    • View Profile
Re: (Link) New CodeBlocks Package Download
« Reply #13 on: September 13, 2009, 10:12:33 pm »
Hmmm... It seems with rev 26217 the game compiles but not uforadiant.

Build messages:

Code: [Select]
||=== ufo, windows_debug ===|
E:\UFOai\src\client\renderer\r_error.h|48|warning: 'R_CheckErrorDebug' defined but not used|
||=== uforadiant, windows_debug ===|
||warning: command line option "-Wno-non-virtual-dtor" is valid for C++/ObjC++ but not for C|
||warning: command line option "-Wno-non-virtual-dtor" is valid for C++/ObjC++ but not for C|
||warning: command line option "-Wno-non-virtual-dtor" is valid for C++/ObjC++ but not for C|
||warning: command line option "-Wno-non-virtual-dtor" is valid for C++/ObjC++ but not for C|
||warning: command line option "-Wno-non-virtual-dtor" is valid for C++/ObjC++ but not for C|
||warning: command line option "-Wno-non-virtual-dtor" is valid for C++/ObjC++ but not for C|
||warning: command line option "-Wno-non-virtual-dtor" is valid for C++/ObjC++ but not for C|
||warning: command line option "-Wno-non-virtual-dtor" is valid for C++/ObjC++ but not for C|
||warning: command line option "-Wno-non-virtual-dtor" is valid for C++/ObjC++ but not for C|
E:\UFOai\src\tools\radiant\radiant\exec.cpp||In function 'void exec_spawn_process(ExecCmd*, void (*)(void*))':|
E:\UFOai\src\tools\radiant\radiant\exec.cpp|196|warning: statement has no effect|
E:\UFOai\src\tools\radiant\radiant\exec.cpp||In function 'void exec_run(Exec*)':|
E:\UFOai\src\tools\radiant\radiant\exec.cpp|396|warning: statement has no effect|
..\..\src\tools\radiant\libs\..\..\..\game\..\shared\shared.h|94|warning: 'libintl_printf' is an unrecognized format function type|
..\..\src\tools\radiant\libs\..\..\..\game\..\shared\shared.h|98|warning: 'libintl_printf' is an unrecognized format function type|
..\..\src\tools\radiant\libs\..\..\..\game\q_shared.h|159|warning: 'libintl_printf' is an unrecognized format function type|
..\..\src\tools\radiant\libs\..\..\..\game\q_shared.h|160|warning: 'libintl_printf' is an unrecognized format function type|
..\..\src\tools\radiant\libs\..\..\..\game\q_shared.h|161|warning: 'libintl_printf' is an unrecognized format function type|
E:\UFOai\src\tools\radiant\radiant\server.cpp|204|warning: 'dllexport' attribute ignored|
ld.exe||cannot find -lgtksourceview-1.0|
||=== Build finished: 1 errors, 18 warnings ===|

The build log is attached in a text file, as well.

Is the new package broken?  Or is it a physical hardware problem with the computer's operator (my fault)?
« Last Edit: September 13, 2009, 10:16:20 pm by Destructavator »

Offline Destructavator

  • Combination Multiple Specialty Developer
  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 1908
  • Creater of Scorchcrafter, knows the zarakites...
    • View Profile
Re: (Link) New CodeBlocks Package Download
« Reply #14 on: September 14, 2009, 12:41:49 am »
Update: Hang on, I saw an update regarding this (in SVN logs) after updating from SVN again, hopefully the update fixed it.

I'll try again and report back shortly.

Edit/Update: Nope, it is still broken, same error...   :(

« Last Edit: September 14, 2009, 01:15:21 am by Destructavator »