I downloaded Odie's latest build UFOAI 2.3 R25071 Developer's Built, but compiling it fails due to missing ufo.exe.manifest.
Uh, are some files missing from this download that I need to get from somewhere else? Or did I just build it wrong somehow?
Right now I'm suspecting a manifest file is not something I actually need to compile, since it appears to be a "Windows Visual Stylesheet XML File", which doesn't make much sense to me. So, what did I do wrong?
Hi criusmac,
Bayo is right - The files i have been uploading are binaries which are installers (think of them as installers like those in CDs u bought from stores). They do not contain the files u need for compiling. For these u will need to download the SVN.
But i believed if u r good enuf in understanding the file structures, u could download these and save your bsp files compilations as well as a huge chunk of the files from the svn. Though u will have a massive time trying to parse it. Therefore, if u do not have extensive knowledge of these files, go thru the wikis and download SVN, get eclipse/codeblocks, then compile them and run from there.
Mattn was also clear enough to point out that this is a installer (built from NSIS installer script). If u r trying to build your own installer from my binaries - i am sorry, u wont be able to. Many files have been excluded from the installer (as the NSIS script does not compile those - esp the map files and models, since they would have already been compiled into bsp maps).
Mattn: Thanks for the clarifications on the manifest file. Was wondering if that was missing for a long time, but i did not bother, since the game went on running.