Hi there everyone, i have some ideas that i think would be a good improvement to the game. also, ill use this thread to reinforce some ideas that other ppl suggested and say whats my own version of that ideas.
so here it goes:
MISSIONS:
i think the game is still pretty limited in terms of variety of mission tipes...and there are loads of tipes of missions that are already well known from most games...i think these can fit in the UFO:AI gameplay and would be a real add to the gameplay.
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"Search & Rescue - VIP/Briefcase" :
*Aliens are attacking a certain person, for example, the USAs president in the whitehouse or an civilian informant...
*Your job is to send an S&R squad to prevent the aliens from killing that person or preventing them from extracting the briefcase that certain person droped when he/she got killed...
*You have limited time to extract the VIP or the Briefcase to a safe place...
SPECIAL PARAMETERS:
fail to extract the VIP = economical problems or "central command unhappiness"...
fail to extract the briefcase (that was containing valiable research data, inteligence reports or whatever was on it) = higher alien activity or something like it...
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"Search & Rescue - Artifact Of Danger(AOD)/Artifact Of Research(AOR)" :
*Aliens are attacking a certain AOD, for example, the core of a nuclear reactor or an high-priority research artifact...
*Your job is to defend the objective for some time, untill all waves of aliens are gone or a kinda major rescue team arives...
*You must open your way to the objective, and once there, you must defend it against a certain number of aliens/alien-waves or for a certain time...if your rescue team dies or the objective gets destroyed, you fail...
SPECIAL PARAMETERS:
if you fail at AOD, you lose your crew (the rescue team members die, due to the explosion/nuclear fallout/viral contamination or whatever was the AOD)...
if you fail at AOR, you get one or some of your current researches back to point zero, or an penalty related to your researches...
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-BASED ON OTHER USER IDEA-
"SURVIVAL" :
*when one crew gets shotdown by aliens over land, it has a 0%-to-50% chance of being able to get a emergency landing...in case it happens, you have to option to send a rescue team or not...if you accept, then you are moved to the crashsite to control the survivors in battle...
*the survivors must, well, survive, untill the rescue team comes to, well, rescue them...
*you are to hold your ground for a certain time (countdown) or for a certain number of aliens-to-kill...
*its important to notice that there is a chance to lose crewmembers and/or equipment BEFORE the mission starts...with means you cant relly that your gonna be able to use all members of the crew or all equipment...still, it will happen for you to not lose any crew nor equipment at most part of the time, becouse if the landing is brute enough to get crewmenbers killed or equipment loss, its also able to trigger the explosive equipment carried, killing all, with is already counted in the 50%+ chance of NOT TRIGGERING an survival mission...
SPECIAL PARAMETERS:
*this mission does only happens for transport aircraft, fighter-planes will never ever trigger an survival mission...
*this mission has from 0% to up to 50% of chance of happening, with means you cant expect to retrieve your crew always...by the invert, its a great chance they die in the landing or simply not get able to emergency land...and so, not trigger an survival mission...
*you may lose some crewmembers and equipment during the emergency landing...but in case it happens, you lose few...
*in case you succed at surviving, you get all your surviving crew in the flight back to base with the rescue team...the flight of the rescue team is invulnerable, to prevent bugs...alien aircrafts will simply ignore it during the flight back to base...BUT IN CASE THE RESCUE GETS SHOTDOWN DURING THE GO TO THE RESCUE, THEN U LOSE BOTH CREWS...so its a good idea to send fighter aircrafts to scort the rescue team path...
*in case you succed at surviving, only your crewmembers are saved, all the equipment or most of the equipment is left behind due to the limitation on the wheight the rescue aircraft can carrie...(this is for the rescued crew equipment, the rescue-team equipment is untouched)
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these are my ideas for new mission tipes, hope you like them...
your opinions aboult them would be apretiated...
sorry for any error in english...my language is very diferent from english...just hope i didnt made any major mistake and that my ideas are understandable...
Regards, Digin_BR.
EDIT: sorry for extremely long post as well...