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Author Topic: Promotion and civ kills.  (Read 4567 times)

Offline Another Guy

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Promotion and civ kills.
« on: June 26, 2009, 04:50:07 pm »
Medals.ufo states max number of killed civs as one of the promotion criterias.
Which of this options apply on this case?
  • Global number of civs killed;
  • Number of civs killed in missions that soldier participated;
  • Number of civs directly killed by that soldier;
  • Other.

odie

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Re: Promotion and civ kills.
« Reply #1 on: June 26, 2009, 07:33:59 pm »
Medals.ufo states max number of killed civs as one of the promotion criterias.
Which of this options apply on this case?
  • Global number of civs killed;
  • Number of civs killed in missions that soldier participated;
  • Number of civs directly killed by that soldier;
  • Other.

Not too sure on this. But i believed its the nos of civ tat soldier killed? Just a guess though.

But one thing tat is, note that its not balanced yet. So if u r thinking along that line, leave the balancing to later. :D

Offline Another Guy

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Re: Promotion and civ kills.
« Reply #2 on: June 26, 2009, 07:51:24 pm »
At this point im just trying to understand how game really works before doing anything else.  :-[

odie

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Re: Promotion and civ kills.
« Reply #3 on: June 27, 2009, 03:52:10 am »
At this point im just trying to understand how game really works before doing anything else.  :-[

Nods. Nods. That is a really good idea! :D

All the best! Toodles.....

Ildamos

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Re: Promotion and civ kills.
« Reply #4 on: June 27, 2009, 02:31:14 pm »
Does the "level up" (statistics) system work in v2.3?

Offline BTAxis

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Re: Promotion and civ kills.
« Reply #5 on: June 27, 2009, 02:39:09 pm »
It should. It did at one point, but maybe something broke it since I last tested it.

Ildamos

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Re: Promotion and civ kills.
« Reply #6 on: June 27, 2009, 02:46:02 pm »
Bugs can be squashed. I'm sure you guys can find it.

Stats-up! This is good news!

Offline BTAxis

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Re: Promotion and civ kills.
« Reply #7 on: June 27, 2009, 02:50:15 pm »
For reference, see this thread.

Ildamos

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Re: Promotion and civ kills.
« Reply #8 on: June 27, 2009, 02:54:17 pm »
Ah.
Quote
It will NOT be in 2.2.1, because of networking and savegame issues.

This explains why I didn't seem to notice my soldiers' stats increasing. And I thought my eyes and memory were playing tricks on me.

Offline Another Guy

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Re: Promotion and civ kills.
« Reply #9 on: June 27, 2009, 07:12:33 pm »
Medals.ufo states max number of killed civs as one of the promotion criterias.
Which of this options apply on this case?
  • Global number of civs killed;
  • Number of civs killed in missions that soldier participated;
  • Number of civs directly killed by that soldier;
  • Other.
Does anyone actually know the answer for this?

odie

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Re: Promotion and civ kills.
« Reply #10 on: June 28, 2009, 08:22:18 pm »
Does anyone actually know the answer for this?

Medals.ufo states max number of killed civs as one of the promotion criterias.
Which of this options apply on this case?

    * Global number of civs killed;
    * Number of civs killed in missions that soldier participated;
    * Number of civs directly killed by that soldier;
    * Other.

On point 1 and 3 I guess u have to track them yourself manually....... (Btw, i have never killed any civi by mistake.....).

On point 2.... well, u just have to look at mission summary page.

Other???