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Author Topic: Combat is painfully slow.  (Read 3630 times)

Offline Darkainious

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Combat is painfully slow.
« on: April 18, 2009, 10:30:54 pm »
Yesterday I installed UFO:AI from the trunk. I'm using Ubuntu 9.04 and everything worked great. 2.3 is a lot better, but when I get into a battle the mouse becomes very unresponsive and jumpy. It does the exact same thing in a skirmish. Auto battles seem to work fine but it's impossible to get your mouse where you want it and click at the right time. Everything else seems to work fine except I can't bring up the manage UFO yard thing.

Offline Darkainious

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Re: Combat is painfully slow.
« Reply #1 on: April 18, 2009, 11:00:26 pm »
BTW I'm at revision 24088.

Offline geever

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Re: Combat is painfully slow.
« Reply #2 on: April 19, 2009, 12:46:51 am »
You can try disabling glsl shaders.
It can be videocard driver either, try the one from your vendor.

-geever

mr.spaceman

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Re: Combat is painfully slow.
« Reply #3 on: April 19, 2009, 12:49:34 am »
It may be the soundcard - cf. post titled "Sound Issue" in the linux section of the forums.  If I mess around with the config and make it so that the sound driver doesn't load I get a nice framerate, if the soundcard is on then I get nice sound tho' the play in combat is slow (FPS around 3-4 max).  I think if I can get the game to use something other than ALSA I will be able to get it to run well.

Have you thought about the sound as the problem (despite probably having perfect sound)?

Offline Darkainious

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Re: Combat is painfully slow.
« Reply #4 on: April 19, 2009, 01:13:04 am »
No I didn't think about sound cards I'll try that.

Offline Mattn

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Re: Combat is painfully slow.
« Reply #5 on: April 19, 2009, 11:01:05 am »
You can try disabling glsl shaders.

have you tried that one already, too?

Offline Darkainious

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Re: Combat is painfully slow.
« Reply #6 on: April 19, 2009, 11:05:25 pm »
Thanks alot Mattn and Geever it worked perfectly after I turned off the shaders :)