General > Discussion

2.3 Don't Flame

(1/6) > >>

juice:
Alright this is my first post, even though i read the forums from time to time.

I have been checking the update news on http://ufoai.sourceforge.net/ at the end of every month since basically August/Sept. With the desperate hope that the little link that says download latest stable release would have a new file :).  I can understand that programing and coding takes tonnnnnns of work.  Just wonder why it seems to have slown down?

    *  2.2.1 - 2008-04-29
    * 2.2 - 2008-01-15
    * 2.1.1 - 2007-05-01
    * 2.1 - 2007-04-02

I would think the biggest stuff is over and now its more tweaking.  Given I know this is still in beta status, i would have just expected releases to become more frequent and not less.
Its almost been 1 year since latest release.

Basically i think BT Axis summed up my feelings in the first sentence.


--- Quote from: BTAxis on March 08, 2009, 08:52:44 pm ---It's just that 2.3 is long overdue. We've been trying to get into a release trajectory, but a few big issues must be resolved first, and there's no telling when that will happen.

And calling it 2.2.9 is wrong. That suggests it's compatible with the 2.2.x series in terms of multiplayer and savegames, and it isn't.

--- End quote ---

Thanks,
By the way the game looks way awesome.  Better than any of the other "sequels" of X-com i think.

BTAxis:
It's really a combination of a lack of manpower and a mentality that isn't focused on releasing often. I (and many people with me) think 2.3 should have been out a long time ago, but as it stands it's probably going to be a long time before it's ready.

Captain Bipto:
As a 2.3 player (i assume...) be more vocal in the forum and share any ideas you have. BTW I flame you &!^)*#, why don't you *&^(! your  ^%*(!%$

p.s. I would but I cannot compile 2.3 to save my &^()!)!)! &()! that include tortoise and other bloody programs...&!()!

p.p.s j/k of course!

Canuck77:
My first post too - long time lurker and admirer. :) I think the team has done some really spectacular work, here, and I'm eternally grateful for all the efforts.

I'm going to download the next 2.3 Windows build once it's out (Destructavator is sorting out some glitches with compiling), very excited for it.

May I make a suggestion? Perhaps a sticky in this forum that lists the things in dev which are the gap between a "finishable" game and where it is now. It seems that most people here understand that the development builds (not releases) are going to be buggy, and there's no promises of anything working at any point in time.. but it's difficult to determine from the Wiki "Todos" and things exactly what items are currently missing from 2.3.

It'll save the crap from that other thread, too, with tones like "should I just keep going around shooting down aliens" - I'm sure it wasn't meant that harshly, but I'd be pretty annoyed with it if I was a dev.

I guess, to say it another way - I played the current 2.2 release up until I got the scrolling messages, and was kind of bummed out because it wasn't "expected" on my end - I don't mean that to be negative, as I'm sure I missed that documented somewhere, I'm just saying. If we had a sticky on the forum that says "here are the things which aren't yet included which will prevent the game being played to completion", then at least clueful people (ie. most who are downloading the dev builds) will know.

Just a suggestion, though. :)

Thanks again for the really great work, everyone. It has been impressive to say the least!

BTAxis:
At least 2.3 will have an ending.

IF I get that map done.

Navigation

[0] Message Index

[#] Next page

Go to full version