Hi.
I need help.
Every time I try and compile with mingw32/msys I get
checking for SDL_mixer.h... yes
checking for library containing Mix_OpenAudio... no
configure: error: You must have the SDL_mixer development libraries
Also when tring to build in CodeBlocks I get
||=== ufo, windows ===|
E:\Coding\source\ufoai\src\client\cl_renderer.h|205|error: syntax error before "SDL_Thread"|
E:\Coding\source\ufoai\src\client\cl_renderer.h|205|error: syntax error before "SDL_Thread"|
E:\Coding\source\ufoai\src\client\cl_renderer.h|205|warning: no semicolon at end of struct or union|
E:\Coding\source\ufoai\src\client\cl_renderer.h|207|error: syntax error before '}' token|
E:\Coding\source\ufoai\src\client\cl_renderer.h|207|warning: type defaults to `int' in declaration of `renderer_threadstate_t'|
E:\Coding\source\ufoai\src\client\cl_renderer.h|207|warning: data definition has no type or storage class|
E:\Coding\source\ufoai\src\client\cl_renderer.h|209|error: syntax error before "r_threadstate"|
E:\Coding\source\ufoai\src\client\cl_renderer.h|209|warning: type defaults to `int' in declaration of `r_threadstate'|
E:\Coding\source\ufoai\src\client\cl_renderer.h|209|warning: data definition has no type or storage class|
||=== Build finished: 4 errors, 5 warnings ===|
E:\Coding\source\ufoai\src\client\cl_renderer.h|205|warning: no semicolon at end of struct or union|
E:\Coding\source\ufoai\src\client\cl_renderer.h|207|error: syntax error before '}' token|
E:\Coding\source\ufoai\src\client\cl_renderer.h|207|warning: type defaults to `int' in declaration of `renderer_threadstate_t'|
E:\Coding\source\ufoai\src\client\cl_renderer.h|207|warning: data definition has no type or storage class|
E:\Coding\source\ufoai\src\client\cl_renderer.h|209|error: syntax error before "r_threadstate"|
E:\Coding\source\ufoai\src\client\cl_renderer.h|209|warning: type defaults to `int' in declaration of `r_threadstate'|
E:\Coding\source\ufoai\src\client\cl_renderer.h|209|warning: data definition has no type or storage class|
||=== Build finished: 6 errors, 10 warnings ===|
E:\Coding\source\ufoai\src\client\cl_renderer.h|205|error: syntax error before "SDL_Thread"|
E:\Coding\source\ufoai\src\client\cl_renderer.h|205|warning: no semicolon at end of struct or union|
E:\Coding\source\ufoai\src\client\cl_renderer.h|207|error: syntax error before '}' token|
E:\Coding\source\ufoai\src\client\cl_renderer.h|207|warning: type defaults to `int' in declaration of `renderer_threadstate_t'|
E:\Coding\source\ufoai\src\client\cl_renderer.h|207|warning: data definition has no type or storage class|
E:\Coding\source\ufoai\src\client\cl_renderer.h|209|error: syntax error before "r_threadstate"|
E:\Coding\source\ufoai\src\client\cl_renderer.h|209|warning: type defaults to `int' in declaration of `r_threadstate'|
E:\Coding\source\ufoai\src\client\cl_renderer.h|209|warning: data definition has no type or storage class|
||=== Build finished: 9 errors, 15 warnings ===|
E:\Coding\source\ufoai\src\client\cl_renderer.h|205|error: syntax error before "SDL_Thread"|
E:\Coding\source\ufoai\src\client\cl_renderer.h|205|warning: no semicolon at end of struct or union|
E:\Coding\source\ufoai\src\client\cl_renderer.h|207|error: syntax error before '}' token|
E:\Coding\source\ufoai\src\client\cl_renderer.h|207|warning: type defaults to `int' in declaration of `renderer_threadstate_t'|
E:\Coding\source\ufoai\src\client\cl_renderer.h|207|warning: data definition has no type or storage class|
E:\Coding\source\ufoai\src\client\cl_renderer.h|209|error: syntax error before "r_threadstate"|
E:\Coding\source\ufoai\src\client\cl_renderer.h|209|warning: type defaults to `int' in declaration of `r_threadstate'|
E:\Coding\source\ufoai\src\client\cl_renderer.h|209|warning: data definition has no type or storage class|
||=== Build finished: 12 errors, 20 warnings ===|
my systeminfo is
OS Name: Microsoft(R) Windows(R) XP Professional x64 Edition
OS Version: 5.2.3790 Service Pack 2 Build 3790
OS Manufacturer: Microsoft Corporation
OS Configuration: Standalone Workstation
OS Build Type: Multiprocessor Free
Registered Owner: Wizard^^
System Type: x64-based PC
Processor(s): 4 Processor(s) Installed.
[01]: AMD64 Family 16 Model 2 Stepping 3 AuthenticAMD ~2508 Mhz
[02]: AMD64 Family 16 Model 2 Stepping 3 AuthenticAMD ~2508 Mhz
[03]: AMD64 Family 16 Model 2 Stepping 3 AuthenticAMD ~2508 Mhz
[04]: AMD64 Family 16 Model 2 Stepping 3 AuthenticAMD ~2508 Mhz
I would like to get this working so I can test the game while also learning to code...