project-navigation
Personal tools

Author Topic: key codes on mac  (Read 3337 times)

svf

  • Guest
key codes on mac
« on: December 02, 2008, 06:43:56 pm »
Hi all,

I've just started to dig into the code of this project. As I'm developing on a MacBook I wondered why some key codes don't seem to fit at all. In version 2.2 it all worked well. Does anybody know how it comes? Since I've modified cl_keys.h with some #ifdef __APPLE__ stuff it works for me now. But I'm not sure if I should commit that code to the svn.

doc.torr

  • Guest
Re: key codes on mac
« Reply #1 on: December 05, 2008, 12:55:29 am »
Hey, SVF,

so, how'd you compile on mac os X 10.5.5 ? I'm having so many hassles just doing that much! I want to get that right before I even begin to think about helping out coding the game.

Could you check out the other threads re. mac compiling and add your suggestions?

Ta!

Offline Mattn

  • Administrator
  • PHALANX Commander
  • *****
  • Posts: 4831
  • https://github.com/mgerhardy/vengi
    • View Profile
    • Vengi Voxel Tools
Re: key codes on mac
« Reply #2 on: December 05, 2008, 08:20:18 am »
you should more specific, attach the patch you created and tell us which keys don't work please.