One thing I've noticed that could certainly use improvement is more alien races - I've noticed that right now there simply aren't that many, and the galaxy is a big place. I've had a couple of ideas for alien races and for modeling them in Blender, and I don't know if I'll have time to make them soon but if I do, are there any basic guidelines for scale, dimensions, basic rules/restrictions, etc.?
So far, I've picked up that heads are separate from bodies, and that models are exported in MD2 for the modified quake engine - please correct me if I'm wrong - and that lower poly count is better for rendering speed.