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Author Topic: Win32 Development Binary Installer Links  (Read 471474 times)

Offline Muton

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Re: Win32 Development Binary Installer Links
« Reply #360 on: December 23, 2009, 08:19:13 pm »
i had no roblem with this files but i use 7zip

@Destructavator
you have to much dlls in your contrib\dlls folder
you ship radiant dlls files too but they are stored at radiant_runtime.exe
and again if i remove intl.dll ufo.exe errors out

Its not a outdated C::B !!!
or the sh script is not up2date

If i remove libintl3.dll while intl.dll is present
ufoai runs fine
« Last Edit: December 23, 2009, 08:34:10 pm by Muton »

Offline Destructavator

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Re: Win32 Development Binary Installer Links
« Reply #361 on: December 23, 2009, 09:04:30 pm »
@Destructavator
you have to much dlls in your contrib\dlls folder
you ship radiant dlls files too but they are stored at radiant_runtime.exe...

Whoops!  I've been packaging with the same SVN copy that I've used to test things with, and after moving things around for various purposes it looks like I forgot to thoroughly clean out the directory before building the installer.  My fault - Next time I upload an installer I'll make a note to remove excess files.  Thanks for pointing that out.

Regarding the C::B version and DLL name discussion, I don't really know the answer to that, I'm not a veteran coder (previously I've mostly done web-based stuff, web pages and such).

Offline Beric

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Re: Win32 Development Binary Installer Links
« Reply #362 on: December 23, 2009, 09:54:31 pm »
I use 7-zip and it still did not recognize the files. I'll give it one more try though.

Offline Destructavator

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Re: Win32 Development Binary Installer Links
« Reply #363 on: December 23, 2009, 10:07:45 pm »
OK, looks like I'll be uploading another large, single-package installer tonight (overnight, ~8 hours).

Offline Beric

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Re: Win32 Development Binary Installer Links
« Reply #364 on: December 24, 2009, 12:04:38 am »
OK, looks like I'll be uploading another large, single-package installer tonight (overnight, ~8 hours).

Ok, sounds good! Appreciate the work you do on this.  8)

Offline cdm

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Re: Win32 Development Binary Installer Links
« Reply #365 on: December 24, 2009, 12:51:45 am »
It works fine with 7zip, just do as Destructavator said; delete the end .zip from each filename, then open 001 with 7zip and extract.

No need to upload it again.

Destructavator, thank you for your time and bandwidth.


Offline Beric

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Re: Win32 Development Binary Installer Links
« Reply #366 on: December 24, 2009, 01:04:14 am »
It works fine with 7zip, just do as Destructavator said; delete the end .zip from each filename, then open 001 with 7zip and extract.

No need to upload it again.

Destructavator, thank you for your time and bandwidth.



Repeat, I have attempted with 7-zip, and redownloaded the files, and it does not work. I'm on Windows 7; is that an issue?

EDIT: To clarify, 7-Zip simply cannot extract the archive, and Windows 7 cannot deal with it either.
« Last Edit: December 24, 2009, 04:52:20 am by Beric »

Offline Destructavator

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Re: Win32 Development Binary Installer Links
« Reply #367 on: December 24, 2009, 03:56:38 pm »
Well, here's the single large package anyways:

http://www.destructavator.com/92dl/ufoai_2_3Dev_r27596.exe

Offline Beric

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Re: Win32 Development Binary Installer Links
« Reply #368 on: December 25, 2009, 07:49:46 am »

Offline skarg

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Re: Win32 Development Binary Installer Links
« Reply #369 on: December 31, 2009, 08:29:01 pm »
Destructuvator:

I am using your 27596 build and i keep getting an
assertion failed error
(see attached pic) but the path on the file
it references d:\ufoa1\src\common\tracing.c
does not exist on my machine
is this an error in the installer or is this a more generic error?
it happens on "alien landing-industrial" whenever i go to select a
fire mode (snap burst etc) for someone.


Offline Destructavator

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Re: Win32 Development Binary Installer Links
« Reply #370 on: January 01, 2010, 03:52:23 am »
Hmmm...  I didn't fully re-build all the maps with that latest installer - I didn't think it was necessary this time around, Looks like sometime soon I'll be uploading another revision with everything fully rebuilt.

If the next one I upload does the same thing (it will have all maps fully rebuilt), please let us know.

Offline Destructavator

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Re: Win32 Development Binary Installer Links
« Reply #371 on: January 01, 2010, 07:38:22 am »
Now uploading installers for r27699, please wait ~8 to 9 hours.

Offline Destructavator

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Re: Win32 Development Binary Installer Links
« Reply #372 on: January 01, 2010, 04:33:16 pm »
http://www.destructavator.com/92dl/uforadiant_r27699.exe

http://www.destructavator.com/92dl/ufoai_2_3dev_r27699.exe

I didn't just realize this until now, but I goofed a bit as these were compiled in release mode instead of debug (as a compiler target) - therefore debug cheats and some certain other commands might not work in the console, although performance may be better on your computer.

Sorry about that.   :P

Maps have been fully rebuilt though.

dago-top

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Re: Win32 Development Binary Installer Links
« Reply #373 on: January 04, 2010, 02:42:53 pm »
Hi, i' ve prob. with the release ufoai_2_3dev_r27699.exe form you. (My English isn't very good, i' m sorry).
I have installed the Prog normaly. I tried to start the game but it won' t work. I get the Info : "libintl_snprintf not found in intl.dll"

What ist wrong? Do I need an other intl.dll? Where do i get this?

Please help.

mfg
dago-top
Germany

I've found the file here: "installHD:\Program Files (x86)\UFOAI-2.3-dev\radiant\"

I hope is the correct one. I tried the game and it is running fine.

Thank You and all developers for the great work. I think it will be a very good game, if it is ready.
« Last Edit: January 06, 2010, 12:51:53 pm by dago-top »

Offline Viento

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Re: Win32 Development Binary Installer Links
« Reply #374 on: January 04, 2010, 03:39:49 pm »
I had a problem with this dll too.

It was missing. I found it in another directory (I used the search function). I copied this intl.dll into the UFO main directory (where the .exe is) and Ufo started. I has been working fine since then.

Andy