Winter
Is there any documentation on what kind of influence is intended for pilots on aircraft?
I have just modified the code to remove medics from the game as per the discussion on the forum and was wondering what to do with the medic employee type.
Steve
By all means, replace medics with pilots! I would be extremely happy if you did. I don't believe there's anything specific written up yet, but I'll be glad to provide you with any information you need.
Pilots' individual skills should reflect and influence most aircraft stats (Speed, Manoeuvre, Range, Targeting, ECM) on any aircraft to which they're assigned. Rookie pilots shouldn't make a vast difference in how an aircraft performs, but elite pilots certainly should. Another, possibly hidden stat would be Survivability, which governs the chance of a pilot living through being shot down. We already have some research topics drawn up for new equipment and aircraft upgrades to improve Survivability.
I'm not sure whether or not we should display hard stats on pilots' effectiveness on modifying aircraft. However, given that their influence might be a little subtle at fist, I wouldn't object to displaying hard stat bonuses on the aircraft.
Regards,
Winter