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UFO:Alien Invasion
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Suggestion: changing the way soldiers are healing in hospital
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Topic: Suggestion: changing the way soldiers are healing in hospital (Read 1794 times)
BoresExpress
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Suggestion: changing the way soldiers are healing in hospital
«
on:
May 26, 2008, 11:31:41 am »
For now, as we can see here
http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/branches/ufoai_2.2/src/client/cl_hospital.c?revision=13354&view=markup#l_193
and here
http://ufoai.svn.sourceforge.net/viewvc/ufoai/ufoai/branches/ufoai_2.2/src/game/inv_shared.h?revision=13537&view=markup#l_420
, soldier's health grows for 10 percent of maximum skill value each day. So, as I understand, this does not depend on number of medics on a base.
I suggest to change this formula. Lets change hardcoded 10 percent to number of medics on a base. So, if there are 10 medics, the healing process will be the same, but when you have less then 10 medics, healing process will be slower.
If you think this idea is good, tell me - I will made patch.
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BTAxis
Administrator
PHALANX Commander
Posts: 2607
Re: Suggestion: changing the way soldiers are healing in hospital
«
Reply #1 on:
May 26, 2008, 12:40:01 pm »
We just had a discussion about this - see the discussion forum. Medics will be removed.
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Suggestion: changing the way soldiers are healing in hospital