General > Discussion

Dual Wielding Pistols?

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Captain Bipto:
The only advantage I can see is that you do not have to reload as often.  This is what I did in x-com (where you could not shoot at the same time BUT could dual wield just about anything), I would load up on pistols for my scouts.  Course now I just use SMGs.

Jagger:
I always carry the extra rounds (Due to haveing plenty space) but I hardly ever reload more than once, if that. So I don't think it's helps at all. I think there's plans, but there are better straegies atm (Again, I haven't tried 2.2.1 yet, too big a download to justify what the changelog tells me)

Captain Bipto:
I suppose thats true.  Like I said I use SMGs for my scouts and the Medic is too busy holding a medic kit for it to matter for him.  Even with gunfighting enabled I doubt people would do it with anything weaker than a laser pistol (though perhaps machine pistols). 

Doctor J:
There is a proposal that any actor wielding two identical one handed weapons to simultaneously fire/swing both.  Note that this has not been placed on any TODO list that i've seen, so it might not be something the devs are too excited about.  As a matter of fact, it shouldn't be in the text until it exists, but there's a lot of that in the game.  Nonetheless, anybody can code it and submit a patch if you like the idea that much.

Aiki-Knight:
Shooting two pistols simultaneously is really quite unrealistic. It can be done, but with terrible accuracy. The reality of firing a handgun is that they're fairly inaccurate, and a carefully aimed, single-weapon shot is many times more likely to hit the target than single-hand-firing two weapons without careful aim. It's a TV thing that is totally unrealistic. I've never seen any police officer, soldier, or special forces in footage wielding two pistols or even carrying a sidearm on each hip. Backup weapons are a different story.

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