Hi folks,
I logged a bug in Bugtracker today, #1952953 (
http://sourceforge.net/tracker/index.php?func=detail&aid=1952953&group_id=157793&atid=805242).
But, thought I'd post here to see if anyone has seen this:
In 2.2 on Mac OS X (10.5.2), we have come across the following bug (my friend on the PC has seen the same bug):
We have multiple bases, with multiple interceptors. Here's what happens:
1. A UFO appears
2. We double-click on the UFO, and get the "interception" pop-up that lists the interceptors we have available.
3. If I select the Stiletto from my original base, no problem, he goes to intercept.
4. If I select the Stiletto from my second base, no problem, he goes to intercept.
5. If I select the Stiletto from my third base, the Stiletto from my FOURTH base launches.
6. Although they display in the list, I cannot select the Stiletto from my fourth or fifth base. Clicking does nothing.
So, basically, I can't intercept at all from bases 3 and 5, and I need to select base 3 in order to launch base 4's stiletto!
The console has this error:
4/27/08 4:26:03
PM [0x0-0x124124].UFOAI[2278] CL_PopupInterceptBaseClick_f()... Number given in argument (7) is bigger than number of base in list.
Has anyone else seen this, and is there anything I can do about it?
Steve