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Author Topic: Alien launcher (portable)  (Read 7224 times)

Offline Zorlen

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Alien launcher (portable)
« on: February 13, 2008, 02:41:27 pm »
An idea on alien counterpart to RPG was spawned in this thread, so I made a try on one. I somewhat based it on alien craft rocket launcher concept, with rockets accelerated by magnetic coils.

Sourceforge link:
http://sourceforge.net/tracker/index.php?func=detail&aid=1892717&group_id=157793&atid=805244


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SpaceWombat

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Re: Alien launcher (portable)
« Reply #1 on: February 13, 2008, 04:30:51 pm »
It looks more like a human weapon to me. Especially the front. Something more curvy would work better imho.
 :)

Offline mattheus

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Re: Alien launcher (portable)
« Reply #2 on: February 13, 2008, 05:08:45 pm »
Wow! Yes - this is much more alien like concept then first one. I don't think that all alien weapons must be very curvy, this one here already has such nice oval shape magnetic coils. I like it!

Thanks for picking up my word! I definetly think that aliens need such rocket launcher too and after nice acceleration and direct flight missile should have pre-programmed turn or even homing capability like such advanced Alien weapons in both Terror From the Deep and Apocalypse had. Such heavy artillery to give fire support to fight against armored alien raptors or UVG's or what ever we can add to aliens arsenal later. Maybe we can have different missiles for it so some are just for direct launch like current RPG and some with different degree of advanced flight control features.

SpaceWombat

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Re: Alien launcher (portable)
« Reply #3 on: February 13, 2008, 08:52:53 pm »
I want at least the projectiles look somehow organic.  :D
Some not-so-artificial-intelligence in the warhead would be nice. Let's see some nice texture on thais one to judge how that fits?

Offline Mattn

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Re: Alien launcher (portable)
« Reply #4 on: February 15, 2008, 12:32:15 pm »
what is the license?

Offline Zorlen

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Re: Alien launcher (portable)
« Reply #5 on: February 16, 2008, 09:09:38 pm »
what is the license?
Oh, models are all GPL, of course!

I want at least the projectiles look somehow organic.  :D
Some not-so-artificial-intelligence in the warhead would be nice. Let's see some nice texture on thais one to judge how that fits?
As I've said somewhere, I personally dislike slime-dripping organic weapons, like those from Apocalypse, though I could've tried making such if those were used in UFO:AI. However, UFO:AI aliens tend to rely mostly on high-tech weapons rather than rectum-like ones :) And I think their outline in general is not that weird or different from human firearms, especially particle weapons, that have rather simple and practical design, as stated in UFOpaedia.

Anyway, I redesigned it a bit, rear part mostly. Please tell, which variant you like most!
Texturing is currently a bit too hard for me - I don't have Photoshop or anything that supports layers, and its pain to draw textures for UV-mapping in Paint!
http://sourceforge.net/tracker/download.php?group_id=157793&atid=805244&file_id=266618&aid=1892717

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nemchenk

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Re: Alien launcher (portable)
« Reply #6 on: February 16, 2008, 10:06:26 pm »
I don't have Photoshop or anything that supports layers
GIMP?

Offline Mattn

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Re: Alien launcher (portable)
« Reply #7 on: February 17, 2008, 09:12:56 am »

Offline Mattn

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Re: Alien launcher (portable)
« Reply #8 on: February 17, 2008, 09:14:04 am »
if you can create a uv-map someone here maybe create a nice texture, too

Offline Zorlen

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Re: Alien launcher (portable)
« Reply #9 on: February 17, 2008, 06:42:48 pm »
Thanks for GIMP link, it was very helpful!

I've made a texture, but I am not happy with it.
http://sourceforge.net/tracker/download.php?group_id=157793&atid=805244&file_id=266730&aid=1892717

I am putting UV-map with comment layers also.


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