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UFO:Alien Invasion
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Question on SVN release
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Topic: Question on SVN release (Read 5958 times)
LtChae
Guest
Question on SVN release
«
on:
July 18, 2006, 07:53:45 pm »
Not sure if this is just me or if it is a bug with the SVN (This is revision 1948)
Error reads:
Couldn't initialize OpenGL renderer!
Consult gl_debug.txt for more information
gl_debug reads:
------- Loading ref_gl.dll -------
LoadLibrary("ref_gl.dll") failed
Dumped console text to ./base/gl_debug.txt.
Is there something I've done wrong here?
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Bandobras
Captain
Posts: 586
Question on SVN release
«
Reply #1 on:
July 18, 2006, 11:02:55 pm »
SVN trunk? What OS?
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LtChae
Guest
Question on SVN release
«
Reply #2 on:
July 19, 2006, 04:43:50 pm »
Trunk, windows
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Question on SVN release
«
Reply #3 on:
July 19, 2006, 04:56:06 pm »
does the ref_gl.dll exists in ufo dir?
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Question on SVN release
«
Reply #4 on:
July 19, 2006, 04:56:59 pm »
ah wait - dev-cpp? rename it to ref_gl32d.dll
ssianky made some changes (again??) here - i think.
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LtChae
Guest
Question on SVN release
«
Reply #5 on:
July 19, 2006, 08:54:38 pm »
Thanks, I'll see if that works
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LtChae
Guest
Question on SVN release
«
Reply #6 on:
July 19, 2006, 09:01:14 pm »
Tried, can't find dev-cpp, ref_gl32d.dll, or even just ref_gl.dll
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LtChae
Guest
Question on SVN release
«
Reply #7 on:
July 19, 2006, 09:44:38 pm »
Aha! the ref_gl.dll file wasn't there, I pulled it out of the RC2 version I have, the branch_2 works now, the trunk is still not working, but it's a different problem now.
Error in menu_multi_selection -max num exceeded (14)
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Question on SVN release
«
Reply #8 on:
July 19, 2006, 09:49:13 pm »
yiou try to mix several versions. that does work right - if you use trunk, compile the source from trunk and use the data from trunk - if you use branch_2 compile the branch_2 code and use the branch_2 data. don't mix!!!
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LtChae
Guest
Question on SVN release
«
Reply #9 on:
July 19, 2006, 11:28:21 pm »
So my problem is.. that my SVN trunk is not compiled?
If so, how do I go about compiling it?
I have the CPP compiler, but I'm not sure how to use it on this sort of thing
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TorF
Guest
Question on SVN release
«
Reply #10 on:
July 19, 2006, 11:38:07 pm »
Look at this page to compile :
http://ufo.myexp.de/wiki/index.php/Coding#Compiling_the_source
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LtChae
Guest
Question on SVN release
«
Reply #11 on:
July 20, 2006, 12:15:58 am »
I've read that, it doesn't tell me -how- to compile the maps and the source, the article assumes that I know already
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Mattn
Administrator
PHALANX Commander
Posts: 4831
https://github.com/mgerhardy/vengi
Question on SVN release
«
Reply #12 on:
July 20, 2006, 12:39:48 am »
you can also use the new rc3 - see news section for download links
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LtChae
Guest
Question on SVN release
«
Reply #13 on:
July 20, 2006, 02:34:23 am »
Ahh, danke, I hadn't seen it there... Well, problem solved then
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UFO:Alien Invasion
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Question on SVN release