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Author Topic: UFO 2.2 crashed after granadelauncher shot in Revelstoke mission  (Read 2553 times)

Offline Fixer

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WinXP sp2, game crashed after granadelauncher(not always) shot in Revelstoke mission. I fired a granade to UFO ship where maybe stay alien(last?), then game crashed to desktop:

Log:
....
Team 0 ended round, team 1's round started!
[STATS] 2008/01/23 22:40:55 - End of game - Team 1 is the winner
[STATS] 2008/01/23 22:40:55 - End of game - Team 1 is the winner
Mem_Free: bad memory header top sentinel [buffer underflow]
free: C:\Dokumente und Einstellungen\mattn\Desktop\dev\ufoai\branches\ufoai_2.2\src\client\cl_le.c:#1052
==== ShutdownGame ====
Save user settings to C:\Documents and Settings\P4u\Application Data\UFOAI/2.2/base/config.cfg

Shutdown

I see crash like this in other mission too(1 time)

+ Another segfautl on exit:

GDB says that:

Program received signal SIGSEGV, Segmentation fault.
0x7c809eec in KERNEL32!IsBadReadPtr () from C:\WINDOWS\system32\kernel32.dll

I turned off Ati Tray Tools feature of showing FPS and GPU temp and bug is gone.

I will test with gdb and ATT for crash listed on top.
« Last Edit: January 23, 2008, 11:09:15 pm by Fixer »

Offline Mattn

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Re: UFO 2.2 crashed after granadelauncher shot in Revelstoke mission
« Reply #1 on: January 24, 2008, 08:11:57 am »
thanks for the report - this is fixed in current sourcecode (hopefully)