There shouldn't be anything different between this zoom in and the previous ones. The shot's blurry because I had to enlarge the picture to be seen more easily by smaller resolutions - the rendered image itself is enlarged 4x. The camera's zoomed to Blender's max, so I would have to rerender the entire shot at a higher resolution, probably putting my laptop out for a day or two, or move the camera physically closer, which may introduce some awkward movements and further reduce the correlation between the two shots.
I'm trying to maintain a balance between technical realism, astronomical realism, and artistic necessities, and the last one tends not to mix well with the previous two.
Without rerendering anything, the loss in resolution may be explained by the fact that both the lit side of the Earth and the Moon actually are in the picture at all, and in space those things are
bright, which would probably need 2080s techonology for the telescope to even operate in those conditions. The filters and settings allowing it to take a shot without the image being hopelessly overexposed might reduce the resolution. Combined with that, this is a wide-angle shot, not a narrow-field shot used to take pictures of galaxies.
Truthfully, I think that if the telescope were looking at the settings needed to view planets and galaxies, I think the carrier would show up only as a very long streak in a single image.