WinXP sp2, game crashed after granadelauncher(not always) shot in Revelstoke mission. I fired a granade to UFO ship where maybe stay alien(last?), then game crashed to desktop:
Log:
....
Team 0 ended round, team 1's round started!
[STATS] 2008/01/23 22:40:55 - End of game - Team 1 is the winner
[STATS] 2008/01/23 22:40:55 - End of game - Team 1 is the winner
Mem_Free: bad memory header top sentinel [buffer underflow]
free: C:\Dokumente und Einstellungen\mattn\Desktop\dev\ufoai\branches\ufoai_2.2\src\client\cl_le.c:#1052
==== ShutdownGame ====
Save user settings to C:\Documents and Settings\P4u\Application Data\UFOAI/2.2/base/config.cfg
Shutdown
I see crash like this in other mission too(1 time)
+ Another segfautl on exit:
GDB says that:
Program received signal SIGSEGV, Segmentation fault.
0x7c809eec in KERNEL32!IsBadReadPtr () from C:\WINDOWS\system32\kernel32.dll
I turned off Ati Tray Tools feature of showing FPS and GPU temp and bug is gone.
I will test with gdb and ATT for crash listed on top.