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Author Topic: Texture Shaders  (Read 2754 times)

Offline Sean_E

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Texture Shaders
« on: November 30, 2007, 12:39:40 am »
As we are dealing with an older rendering engine, what are the visual parameters for the game?
ie, level of shaders available, rendering ability and other texture oriented hardware related stuff.

I ask because I have been unable to locate any additional information in this regards.

Thanks in advance.

Offline Mattn

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Re: Texture Shaders
« Reply #1 on: November 30, 2007, 07:33:29 am »
we don't support shaders yet, just some basic image filter scripts, and we have the code for loading and compiling vertex and fragment shaders, but they are not used. if you are a coder, feel free to integrate some of the shaders (see src/renderer/r_shader.c). most of the other supported features are switchable in the video options.