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Author Topic: Changes in 2.2  (Read 3264 times)

daemonward

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Changes in 2.2
« on: October 17, 2007, 05:00:08 pm »
In what ways will 2.2 be different from the 2.1.1 release?

Are there any notable bug fixes or new features?

Offline Mattn

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Re: Changes in 2.2
« Reply #1 on: October 17, 2007, 07:51:17 pm »
have a look here: http://ufoai.ninex.info/wiki/index.php/Changelog/2.2

but this list is far from reality - there are a lot more changes - just noone updated the changelog regulary.

Offline Killertomato

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Re: Changes in 2.2
« Reply #2 on: November 02, 2007, 12:33:37 pm »
Errr, what do you mean by shoot-through-walls?
Probably when it's merely a fence or such? Would be pretty stupid if you could shoot through a wall with a laser, no?