project-navigation
Personal tools

Author Topic: Makehuman - modeling of three-dimensional humanoid characters  (Read 3888 times)

Offline misiek

  • Rookie
  • ***
  • Posts: 94
    • View Profile
Makehuman - modeling of three-dimensional humanoid characters
« on: August 20, 2007, 04:41:44 pm »
Hello,

http://www.dedalo-3d.com/index.php

It's some kind of program for modeling humanoids. I'm not graphic artist so i can't say if it's good or bad but maybe someone could check this - maybe it could be useful for UFO: AI.

Offline BTAxis

  • Administrator
  • PHALANX Commander
  • *******
  • Posts: 2607
    • View Profile
Re: Makehuman - modeling of three-dimensional humanoid characters
« Reply #1 on: August 20, 2007, 07:01:14 pm »
It kind of overshoots the purpose. It aims for high-end models, and UFO:AI needs to watch its polies. But who knows.

Offline Winter

  • Captain
  • *****
  • Posts: 829
    • View Profile
    • Street of Eyes: The Writing of Ryan A. Span
Re: Makehuman - modeling of three-dimensional humanoid characters
« Reply #2 on: August 20, 2007, 09:10:47 pm »
It kind of overshoots the purpose. It aims for high-end models, and UFO:AI needs to watch its polies. But who knows.

Well, it's pretty easy to cut polies out of high-end models. The only reason why I've never used makehuman is 'cause I couldn't get it to work. :P

Regards,
Winter