New board
you sure, how would I fix that?
Console initialized.------- Loading ref_gl.dll -------ref_gl version: GL 0.12Initializing OpenGL display...setting mode 8: 1280 1024 FS...attempting fullscreen...using desktop frequency: 60 hz...using desktop display depth of 32...calling CDS: okGL PFD: color(32-bits) Z(24-bit)Desktop resolution: 1280:1024GL_VENDOR: NVIDIA CorporationGL_RENDERER: GeForce 6600/AGP/SSE2GL_VERSION: 2.0.3GL_EXTENSIONS: GL_EXT_bgra GL_WIN_swap_hint ...GL_EXT_compiled_vertex_array not found...WGL_EXT_swap_control not found...GL_EXT_point_parameters not found...GL_ARB_multitexture not found...GL_EXT_texture_env_combine not found...GL_SGIS_multitexture not found...GL_ARB_texture_compression not found...GL_EXT_texture_filter_anisotropic not found...GL_EXT_texture_lod_bias not found...GL_EXT_stencil_wrap not found...GL_EXT_fog_coord not found...GL_ATI_separate_stencil not found...GL_EXT_stencil_two_side not found...max texture size:......detected 4096......but using 2048 as requested...SDL_ttf version 2.0.7 - we need at least 2.0.7...SDL_ttf inited------------------------------------