I see. Thanks for clarifying. But at close range, full auto from an assault is bound to get a kill. GLs and snipers do this at long-range while assault moves in for the kill, if there's any left. Whatever objections, that's basically what urban combat is like, unless we just "Shock and Awe". Also, I don't get how the training works. So if I use assault weapons, assault skill rises, that's simple. But what about speed and health? How does the increase work?
I'm thinking about going Heavy laser for my next game (I've completed the game once and going to try again under hard mode). In terms of accuracy and damage, they seem to be quite popular.