project-navigation
Personal tools

Author Topic: Bug: Cannonade Particles not appearing  (Read 1661 times)

Wanderer

  • Guest
Bug: Cannonade Particles not appearing
« on: June 20, 2007, 07:37:24 am »
When firing the Bolter Rifle in Cannonade mode, I don't see particles.  Single shot seems to appear fine however.  Nothing in the console indicating a problem (like a 'To many particles...' error I see occassionally with Plamsa Cannons).

Agrajag

  • Guest
Bug: Cannonade Particles not appearing
« Reply #1 on: June 21, 2007, 12:00:49 pm »
It's because of the 0ufos.pk3 file in the version you're are using.

weapons_human.ufo; At the bolterrifle "_Cannonade" projtl = |bolterCannonade|
I changed it to |bolter| to get the particles.

Same goes with flashbang if you're using the 6/18 trunk (9189)
projtl = |flashgren| doesn't apear either

To developers (or someone): Are these projectiles graphics missing?