OK, I'm slowly going insane with mapping... first the linux gtkradiant is so instable on my system that I had to switch to windows for mapping, and now I can't get rid of these errors:
Take a look at
http://www.sr-welt.de/ufoai/ascr.map, this is a small piece of ground (7 brushes) of my actual map.
-When compiling it (in windows) without the 3 grey textured brushes, everything runs fine, done in 23 secs.
-When adding the one grey brush on the left, it compiles, but takes ~10 mins (!).
-When adding the left and right grey brushes, it gives me a MAX_MAP_PATCHES exceed.
-When adding all three brushes, it gives me a MAX_MAP_VERTS exceed (meant: vertices), while I think this is simply impossible on a 7 brushes map.
It is the MAX_MAP_VERTS error that got me testing in the first place because I got it at some point while mapping and couldn't get it fixed. Doesn't seem to be just one 'bad brush' this time...
And where the windows compiler takes 10 mins the linux compiler takes 4 secs :shock: !
Anyone any idea?